[vlc-commits] direct3d9: use the libvlc rendering callbacks for the rendering
Steve Lhomme
git at videolan.org
Sat May 11 07:36:08 CEST 2019
vlc | branch: master | Steve Lhomme <robux4 at ycbcr.xyz> | Tue May 7 15:53:20 2019 +0200| [fa8fb1b81b9ccfcb4221ce5dd19e787c28a75321] | committer: Steve Lhomme
direct3d9: use the libvlc rendering callbacks for the rendering
> http://git.videolan.org/gitweb.cgi/vlc.git/?a=commit;h=fa8fb1b81b9ccfcb4221ce5dd19e787c28a75321
---
modules/video_output/win32/direct3d9.c | 36 ++++++++++++++++++++++------------
1 file changed, 24 insertions(+), 12 deletions(-)
diff --git a/modules/video_output/win32/direct3d9.c b/modules/video_output/win32/direct3d9.c
index ff571cf26f..5d293f8066 100644
--- a/modules/video_output/win32/direct3d9.c
+++ b/modules/video_output/win32/direct3d9.c
@@ -43,6 +43,12 @@
#include <vlc_plugin.h>
#include <vlc_vout_display.h>
+#include <vlc/libvlc.h>
+#include <vlc/libvlc_picture.h>
+#include <vlc/libvlc_media.h>
+#include <vlc/libvlc_renderer_discoverer.h>
+#include <vlc/libvlc_media_player.h>
+
#include <windows.h>
#include <d3d9.h>
#ifdef HAVE_D3DX9EFFECT_H
@@ -53,7 +59,6 @@
#include "common.h"
#include "builtin_shaders.h"
#include "../video_chroma/copy.h"
-#include "d3d_render.h"
#include <assert.h>
@@ -166,11 +171,11 @@ struct vout_display_sys_t
/* outside rendering */
void *outside_opaque;
- d3d_device_setup_cb setupDeviceCb;
- d3d_device_cleanup_cb cleanupDeviceCb;
- d3d_update_output_cb updateOutputCb;
- d3d_swap_cb swapCb;
- d3d_start_end_rendering_cb startEndRenderingCb;
+ libvlc_video_direct3d_device_setup_cb setupDeviceCb;
+ libvlc_video_direct3d_device_cleanup_cb cleanupDeviceCb;
+ libvlc_video_direct3d_update_output_cb updateOutputCb;
+ libvlc_video_swap_cb swapCb;
+ libvlc_video_direct3d_start_end_rendering_cb startEndRenderingCb;
};
/* */
@@ -571,7 +576,7 @@ static void Direct3D9DestroyResources(vout_display_t *vd)
static int UpdateOutput(vout_display_t *vd, const video_format_t *fmt)
{
vout_display_sys_t *sys = vd->sys;
- struct direct3d_cfg_t cfg;
+ libvlc_video_direct3d_cfg_t cfg;
cfg.width = sys->area.vdcfg.display.width;
cfg.height = sys->area.vdcfg.display.height;
@@ -604,7 +609,7 @@ static int UpdateOutput(vout_display_t *vd, const video_format_t *fmt)
cfg.colorspace = fmt->space;
cfg.transfer = fmt->transfer;
- struct output_cfg_t out;
+ libvlc_video_output_cfg_t out;
if (!sys->updateOutputCb( sys->outside_opaque, &cfg, &out ))
{
msg_Err(vd, "Failed to set the external render size");
@@ -1626,12 +1631,12 @@ static int FindShadersCallback(const char *name, char ***values, char ***descs)
}
-static bool LocalSwapchainSetupDevice( void **opaque, const struct device_cfg_t *cfg, struct device_setup_t *out )
+static bool LocalSwapchainSetupDevice( void **opaque, const libvlc_video_direct3d_device_cfg_t *cfg, libvlc_video_direct3d_device_setup_t *out )
{
return false; /* don't use an "external" D3D9 device */
}
-static bool LocalSwapchainUpdateOutput( void *opaque, const struct direct3d_cfg_t *cfg, struct output_cfg_t *out )
+static bool LocalSwapchainUpdateOutput( void *opaque, const libvlc_video_direct3d_cfg_t *cfg, libvlc_video_output_cfg_t *out )
{
vout_display_t *vd = opaque;
out->surface_format = vd->sys->d3d_dev.pp.BackBufferFormat;
@@ -1686,6 +1691,13 @@ static int Open(vout_display_t *vd, const vout_display_cfg_t *cfg,
if (!sys)
return VLC_ENOMEM;
+ sys->outside_opaque = var_InheritAddress( vd, "vout-cb-opaque" );
+ sys->setupDeviceCb = var_InheritAddress( vd, "vout-cb-setup" );
+ sys->cleanupDeviceCb = var_InheritAddress( vd, "vout-cb-cleanup" );
+ sys->updateOutputCb = var_InheritAddress( vd, "vout-cb-update-output" );
+ sys->swapCb = var_InheritAddress( vd, "vout-cb-swap" );
+ sys->startEndRenderingCb = var_InheritAddress( vd, "vout-cb-make-current" );
+
if ( sys->setupDeviceCb == NULL || sys->swapCb == NULL || sys->startEndRenderingCb == NULL || sys->updateOutputCb == NULL )
{
/* use our own callbacks, since there isn't any external ones */
@@ -1697,10 +1709,10 @@ static int Open(vout_display_t *vd, const vout_display_cfg_t *cfg,
sys->startEndRenderingCb = LocalSwapchainStartEndRendering;
}
- struct device_cfg_t surface_cfg = {
+ libvlc_video_direct3d_device_cfg_t surface_cfg = {
.hardware_decoding = is_d3d9_opaque( vd->source.i_chroma )
};
- struct device_setup_t device_setup;
+ libvlc_video_direct3d_device_setup_t device_setup;
IDirect3DDevice9 *d3d9_device = NULL;
if ( sys->setupDeviceCb( &sys->outside_opaque, &surface_cfg, &device_setup ) )
d3d9_device = device_setup.device_context;
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