[vlc-commits] d3d11_filters: reuse the video context d3d11_device_t
Steve Lhomme
git at videolan.org
Fri Feb 7 15:58:58 CET 2020
vlc | branch: master | Steve Lhomme <robux4 at ycbcr.xyz> | Thu Feb 6 09:40:52 2020 +0100| [f1f8e1684d5e5727a35228b6480e5b3188974990] | committer: Steve Lhomme
d3d11_filters: reuse the video context d3d11_device_t
No need to create a local copy, we hold a reference to the video context.
> http://git.videolan.org/gitweb.cgi/vlc.git/?a=commit;h=f1f8e1684d5e5727a35228b6480e5b3188974990
---
modules/hw/d3d11/d3d11_filters.c | 30 ++++++++++--------------------
1 file changed, 10 insertions(+), 20 deletions(-)
diff --git a/modules/hw/d3d11/d3d11_filters.c b/modules/hw/d3d11/d3d11_filters.c
index 2a6bda7fc6..3374a35c00 100644
--- a/modules/hw/d3d11/d3d11_filters.c
+++ b/modules/hw/d3d11/d3d11_filters.c
@@ -70,7 +70,7 @@ typedef struct
struct filter_level Hue;
struct filter_level Saturation;
- d3d11_device_t d3d_dev;
+ d3d11_device_t *d3d_dev;
d3d11_processor_t d3d_proc;
union {
@@ -214,7 +214,7 @@ static picture_t *AllocPicture( filter_t *p_filter )
return NULL;
struct d3d11_pic_context *pic_ctx = container_of(pic->context, struct d3d11_pic_context, s);
- D3D11_AllocateResourceView(p_filter, p_sys->d3d_dev.d3ddevice, cfg, pic_ctx->picsys.texture, 0, pic_ctx->picsys.renderSrc);
+ D3D11_AllocateResourceView(p_filter, p_sys->d3d_dev->d3ddevice, cfg, pic_ctx->picsys.texture, 0, pic_ctx->picsys.renderSrc);
return pic;
}
@@ -261,7 +261,7 @@ static picture_t *Filter(filter_t *p_filter, picture_t *p_pic)
p_sys->procOutput[1]
};
- d3d11_device_lock( &p_sys->d3d_dev );
+ d3d11_device_lock( p_sys->d3d_dev );
size_t idx = 0, count = 0;
/* contrast */
@@ -297,11 +297,9 @@ static picture_t *Filter(filter_t *p_filter, picture_t *p_pic)
count++;
}
- d3d11_video_context_t *vctx_sys = GetD3D11ContextPrivate(p_filter->vctx_out);
-
if (count == 0)
{
- ID3D11DeviceContext_CopySubresourceRegion(vctx_sys->d3d_dev.d3dcontext,
+ ID3D11DeviceContext_CopySubresourceRegion(p_sys->d3d_dev->d3dcontext,
p_out_sys->resource[KNOWN_DXGI_INDEX],
p_out_sys->slice_index,
0, 0, 0,
@@ -311,7 +309,7 @@ static picture_t *Filter(filter_t *p_filter, picture_t *p_pic)
}
else
{
- ID3D11DeviceContext_CopySubresourceRegion(vctx_sys->d3d_dev.d3dcontext,
+ ID3D11DeviceContext_CopySubresourceRegion(p_sys->d3d_dev->d3dcontext,
p_out_sys->resource[KNOWN_DXGI_INDEX],
p_out_sys->slice_index,
0, 0, 0,
@@ -320,7 +318,7 @@ static picture_t *Filter(filter_t *p_filter, picture_t *p_pic)
NULL);
}
- d3d11_device_unlock( &p_sys->d3d_dev );
+ d3d11_device_unlock( p_sys->d3d_dev );
picture_Release( p_pic );
return p_outpic;
@@ -363,15 +361,10 @@ static int D3D11OpenAdjust(vlc_object_t *obj)
memset(sys, 0, sizeof (*sys));
d3d11_video_context_t *vtcx_sys = GetD3D11ContextPrivate( filter->vctx_in );
- hr = D3D11_CreateDeviceExternal( filter, vtcx_sys->d3d_dev.d3dcontext, true, &sys->d3d_dev );
- if (FAILED(hr))
- {
- msg_Dbg(filter, "Failed to use the given video context");
- return VLC_EGENERIC;
- }
+ sys->d3d_dev = &vtcx_sys->d3d_dev;
DXGI_FORMAT format = vtcx_sys->format;
- if (D3D11_CreateProcessor(filter, &sys->d3d_dev, D3D11_VIDEO_FRAME_FORMAT_PROGRESSIVE,
+ if (D3D11_CreateProcessor(filter, sys->d3d_dev, D3D11_VIDEO_FRAME_FORMAT_PROGRESSIVE,
&filter->fmt_out.video, &filter->fmt_out.video, &sys->d3d_proc) != VLC_SUCCESS)
goto error;
@@ -471,12 +464,12 @@ static int D3D11OpenAdjust(vlc_object_t *obj)
texDesc.Height = filter->fmt_out.video.i_height;
texDesc.Width = filter->fmt_out.video.i_width;
- hr = ID3D11Device_CreateTexture2D( sys->d3d_dev.d3ddevice, &texDesc, NULL, &sys->out[0].texture );
+ hr = ID3D11Device_CreateTexture2D( sys->d3d_dev->d3ddevice, &texDesc, NULL, &sys->out[0].texture );
if (FAILED(hr)) {
msg_Err(filter, "CreateTexture2D failed. (hr=0x%lX)", hr);
goto error;
}
- hr = ID3D11Device_CreateTexture2D( sys->d3d_dev.d3ddevice, &texDesc, NULL, &sys->out[1].texture );
+ hr = ID3D11Device_CreateTexture2D( sys->d3d_dev->d3ddevice, &texDesc, NULL, &sys->out[1].texture );
if (FAILED(hr)) {
ID3D11Texture2D_Release(sys->out[0].texture);
msg_Err(filter, "CreateTexture2D failed. (hr=0x%lX)", hr);
@@ -538,8 +531,6 @@ error:
if (sys->out[1].texture)
ID3D11Texture2D_Release(sys->out[1].texture);
D3D11_ReleaseProcessor(&sys->d3d_proc);
- if (sys->d3d_dev.d3dcontext)
- D3D11_ReleaseDevice(&sys->d3d_dev);
free(sys);
return VLC_EGENERIC;
@@ -568,7 +559,6 @@ static void D3D11CloseAdjust(vlc_object_t *obj)
ID3D11Texture2D_Release(sys->out[0].texture);
ID3D11Texture2D_Release(sys->out[1].texture);
D3D11_ReleaseProcessor( &sys->d3d_proc );
- D3D11_ReleaseDevice(&sys->d3d_dev);
vlc_video_context_Release(filter->vctx_out);
free(sys);
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