[vlc-commits] d3d11_fmt: fix indentation
Steve Lhomme
git at videolan.org
Tue Jul 28 16:30:11 CEST 2020
vlc | branch: master | Steve Lhomme <robux4 at ycbcr.xyz> | Tue Jul 28 15:12:58 2020 +0200| [c580b36b8615ac24869aa895965e024634c468d8] | committer: Steve Lhomme
d3d11_fmt: fix indentation
> http://git.videolan.org/gitweb.cgi/vlc.git/?a=commit;h=c580b36b8615ac24869aa895965e024634c468d8
---
modules/video_chroma/d3d11_fmt.c | 52 ++++++++++++++++++++--------------------
1 file changed, 26 insertions(+), 26 deletions(-)
diff --git a/modules/video_chroma/d3d11_fmt.c b/modules/video_chroma/d3d11_fmt.c
index 6fc6021da0..c7b5db2472 100644
--- a/modules/video_chroma/d3d11_fmt.c
+++ b/modules/video_chroma/d3d11_fmt.c
@@ -800,35 +800,35 @@ int AllocateTextures( vlc_object_t *obj, d3d11_device_t *d3d_dev,
p->i_pixel_pitch = p_chroma_desc->pixel_size;
}
- for (plane = 0; plane < plane_count; plane++)
- {
- if (slicedTexture) {
- textures[plane] = slicedTexture;
- ID3D11Texture2D_AddRef(slicedTexture);
- } else {
- texDesc.Height = planes[plane].i_lines;
- texDesc.Width = planes[plane].i_pitch;
- hr = ID3D11Device_CreateTexture2D( d3d_dev->d3ddevice, &texDesc, NULL, &textures[plane] );
- if (FAILED(hr)) {
- msg_Err(obj, "CreateTexture2D failed for plane %d. (hr=0x%lX)", plane, hr);
- goto error;
- }
+ for (plane = 0; plane < plane_count; plane++)
+ {
+ if (slicedTexture) {
+ textures[plane] = slicedTexture;
+ ID3D11Texture2D_AddRef(slicedTexture);
+ } else {
+ texDesc.Height = planes[plane].i_lines;
+ texDesc.Width = planes[plane].i_pitch;
+ hr = ID3D11Device_CreateTexture2D( d3d_dev->d3ddevice, &texDesc, NULL, &textures[plane] );
+ if (FAILED(hr)) {
+ msg_Err(obj, "CreateTexture2D failed for plane %d. (hr=0x%lX)", plane, hr);
+ goto error;
}
}
- if (out_planes)
- for (plane = 0; plane < p_chroma_desc->plane_count; plane++)
- {
- out_planes[plane] = planes[plane];
- }
- for (; plane < D3D11_MAX_SHADER_VIEW; plane++) {
- if (!cfg->resourceFormat[plane])
- textures[plane] = NULL;
- else
- {
- textures[plane] = textures[0];
- ID3D11Texture2D_AddRef(textures[plane]);
- }
+ }
+ if (out_planes)
+ for (plane = 0; plane < p_chroma_desc->plane_count; plane++)
+ {
+ out_planes[plane] = planes[plane];
}
+ for (; plane < D3D11_MAX_SHADER_VIEW; plane++) {
+ if (!cfg->resourceFormat[plane])
+ textures[plane] = NULL;
+ else
+ {
+ textures[plane] = textures[0];
+ ID3D11Texture2D_AddRef(textures[plane]);
+ }
+ }
if (slicedTexture)
ID3D11Texture2D_Release(slicedTexture);
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