[vlc-commits] opengl: make direct sampler support multi-texture
Romain Vimont
git at videolan.org
Mon Apr 12 15:28:46 UTC 2021
vlc | branch: master | Romain Vimont <rom1v at videolabs.io> | Tue Mar 30 13:14:09 2021 +0200| [f82854e92a3e7255c6f8200d2423749161f92a58] | committer: Alexandre Janniaux
opengl: make direct sampler support multi-texture
A "direct" sampler (i.e. a sampler without interop) only supported one
texture, because the output of the previous filter was assumed to be
RGBA in a single plane.
A deinterlace filter will output several planes, so the sampler of the
next filter must be able to receive all of them.
Signed-off-by: Alexandre Janniaux <ajanni at videolabs.io>
> http://git.videolan.org/gitweb.cgi/vlc.git/?a=commit;h=f82854e92a3e7255c6f8200d2423749161f92a58
---
modules/video_output/opengl/filters.c | 9 +++++----
modules/video_output/opengl/sampler.c | 13 +++++++------
modules/video_output/opengl/sampler_priv.h | 12 ++++++------
3 files changed, 18 insertions(+), 16 deletions(-)
diff --git a/modules/video_output/opengl/filters.c b/modules/video_output/opengl/filters.c
index 6795af3321..7db8b5a685 100644
--- a/modules/video_output/opengl/filters.c
+++ b/modules/video_output/opengl/filters.c
@@ -478,10 +478,11 @@ vlc_gl_filters_Draw(struct vlc_gl_filters *filters)
if (previous)
{
/* Read from the output of the previous filter */
- int ret = vlc_gl_sampler_UpdateTexture(priv->sampler,
- previous->texture_out,
- previous->size_out.width,
- previous->size_out.height);
+ GLuint tex = previous->texture_out;
+ GLsizei width = previous->size_out.width;
+ GLsizei height = previous->size_out.height;
+ int ret = vlc_gl_sampler_UpdateTextures(priv->sampler, &tex, &width,
+ &height);
if (ret != VLC_SUCCESS)
{
msg_Err(filters->gl, "Could not update sampler texture");
diff --git a/modules/video_output/opengl/sampler.c b/modules/video_output/opengl/sampler.c
index 42550a5a24..1c04935292 100644
--- a/modules/video_output/opengl/sampler.c
+++ b/modules/video_output/opengl/sampler.c
@@ -91,7 +91,7 @@ struct vlc_gl_sampler_priv {
* - created with _NewFromInterop(), it receives input pictures from VLC
* (picture_t) via _UpdatePicture();
* - created with _NewFromTexture2D() (interop is NULL), it receives
- * directly OpenGL textures via _UpdateTexture().
+ * directly OpenGL textures via _UpdateTextures().
*/
struct vlc_gl_interop *interop;
@@ -1351,15 +1351,16 @@ vlc_gl_sampler_UpdatePicture(struct vlc_gl_sampler *sampler, picture_t *picture)
}
int
-vlc_gl_sampler_UpdateTexture(struct vlc_gl_sampler *sampler, GLuint texture,
- GLsizei tex_width, GLsizei tex_height)
+vlc_gl_sampler_UpdateTextures(struct vlc_gl_sampler *sampler, GLuint textures[],
+ GLsizei tex_widths[], GLsizei tex_heights[])
{
struct vlc_gl_sampler_priv *priv = PRIV(sampler);
assert(!priv->interop);
- priv->textures[0] = texture;
- priv->tex_widths[0] = tex_width;
- priv->tex_heights[0] = tex_height;
+ unsigned tex_count = sampler->tex_count;
+ memcpy(priv->textures, textures, tex_count * sizeof(textures[0]));
+ memcpy(priv->tex_widths, tex_widths, tex_count * sizeof(tex_widths[0]));
+ memcpy(priv->tex_heights, tex_heights, tex_count * sizeof(tex_heights[0]));
return VLC_SUCCESS;
}
diff --git a/modules/video_output/opengl/sampler_priv.h b/modules/video_output/opengl/sampler_priv.h
index 0fcb99e9c3..d115c6bb08 100644
--- a/modules/video_output/opengl/sampler_priv.h
+++ b/modules/video_output/opengl/sampler_priv.h
@@ -82,18 +82,18 @@ vlc_gl_sampler_UpdatePicture(struct vlc_gl_sampler *sampler,
picture_t *picture);
/**
- * Update the input texture
+ * Update the input textures
*
* Warning: only call on sampler created by vlc_gl_sampler_NewFromTexture2D().
*
* \param sampler the sampler
- * \param texture the new texture, with target GL_TEXTURE_2D
- * \param tex_width the texture width
- * \param tex_height the texture height
+ * \param textures the new textures, with target GL_TEXTURE_2D
+ * \param tex_widths the textures width
+ * \param tex_heights the textures height
*/
int
-vlc_gl_sampler_UpdateTexture(struct vlc_gl_sampler *sampler, GLuint texture,
- GLsizei tex_width, GLsizei tex_height);
+vlc_gl_sampler_UpdateTextures(struct vlc_gl_sampler *sampler, GLuint textures[],
+ GLsizei tex_widths[], GLsizei tex_heights[]);
/**
* Select the plane to expose
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