[vlc-commits] [Git][videolan/vlc][master] d3d_shaders: fix placement with 270° rotation
Jean-Baptiste Kempf (@jbk)
gitlab at videolan.org
Wed Aug 9 21:10:27 UTC 2023
Jean-Baptiste Kempf pushed to branch master at VideoLAN / VLC
Commits:
4cd819e2 by Steve Lhomme at 2023-08-09T20:56:53+00:00
d3d_shaders: fix placement with 270° rotation
We should not subtract width and height values.
Fixes #27976
- - - - -
1 changed file:
- modules/video_output/win32/d3d_shaders.c
Changes:
=====================================
modules/video_output/win32/d3d_shaders.c
=====================================
@@ -693,7 +693,7 @@ static void SetupQuadFlat(d3d_vertex_t *dst_data, const RECT *output,
top = (src_width - MidX) / (output->right - MidX);
bottom = -MidY / (MidY - output->top);
left = -MidX / (MidX - output->left);
- right = (src_height - MidY) / (output->bottom - MidY);
+ right = (src_height - MidX) / (output->bottom - MidX);
break;
case TRANSFORM_ANTI_TRANSPOSE:
MidY = (output->left + output->right) / 2.f;
View it on GitLab: https://code.videolan.org/videolan/vlc/-/commit/4cd819e2389b5ad1389f401f0e39825c65c13abd
--
View it on GitLab: https://code.videolan.org/videolan/vlc/-/commit/4cd819e2389b5ad1389f401f0e39825c65c13abd
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