[vlc-commits] [Git][videolan/vlc][master] 9 commits: meson: remove obsolete TODO
Steve Lhomme (@robUx4)
gitlab at videolan.org
Sun Feb 5 07:07:49 UTC 2023
Steve Lhomme pushed to branch master at VideoLAN / VLC
Commits:
06d5eb50 by Steve Lhomme at 2023-02-05T06:41:37+00:00
meson: remove obsolete TODO
- - - - -
72fb0cfe by Steve Lhomme at 2023-02-05T06:41:37+00:00
meson: add d3d11 video output
- - - - -
49979663 by Steve Lhomme at 2023-02-05T06:41:37+00:00
meson: add d3d9 video output
- - - - -
e0558395 by Steve Lhomme at 2023-02-05T06:41:37+00:00
meson: add wingdi video output
- - - - -
af6bbd5f by Steve Lhomme at 2023-02-05T06:41:37+00:00
meson: add windows inhibit plugin
- - - - -
eaabbefd by Steve Lhomme at 2023-02-05T06:41:37+00:00
meson: add window and drawable plugins
- - - - -
b6ff8e67 by Steve Lhomme at 2023-02-05T06:41:37+00:00
meson: add wgl plugin
- - - - -
55ef06a3 by Steve Lhomme at 2023-02-05T06:41:37+00:00
meson: add glwin32 plugin
- - - - -
37d78c97 by Steve Lhomme at 2023-02-05T06:41:37+00:00
meson: add interop_dxva2 plugin
- - - - -
4 changed files:
- modules/codec/meson.build
- modules/video_output/meson.build
- modules/video_output/opengl/meson.build
- + modules/video_output/win32/meson.build
Changes:
=====================================
modules/codec/meson.build
=====================================
@@ -620,8 +620,6 @@ if get_option('libva').require(
endif
-# D3D9 common library
-# TODO: Do not build for Winstore
if host_system == 'windows'
d3d11_common_lib = static_library('d3d11_common',
files(
=====================================
modules/video_output/meson.build
=====================================
@@ -20,6 +20,10 @@ if libplacebo_dep.found()
subdir('libplacebo')
endif
+if host_system == 'windows'
+ subdir('win32')
+endif
+
# Dummy video output
vlc_modules += {
'name' : 'vdummy',
=====================================
modules/video_output/opengl/meson.build
=====================================
@@ -66,3 +66,17 @@ if host_system in ['darwin', 'android'] or opengl_dep.found() or opengles2_dep.f
'c_args' : interop_sw_cargs,
}
endif
+
+# interop_dxva2
+if have_win_desktop
+ opengl32_lib = cc.find_library('opengl32', required: false)
+ if opengl32_lib.found()
+ vlc_modules += {
+ 'name' : 'interop_dxva2',
+ 'sources' : files('interop_dxva2.c'),
+ 'c_args' : [ contrib_inc_args ],
+ 'dependencies' : [ opengl32_lib ],
+ 'link_with' : [ d3d9_common_lib ]
+ }
+ endif
+endif
=====================================
modules/video_output/win32/meson.build
=====================================
@@ -0,0 +1,78 @@
+#
+# Win32 Video output modules
+#
+
+# Direct3D11 video output
+d3d11_sources = files('direct3d11.cpp', 'd3d11_quad.cpp', 'd3d11_shaders.cpp', 'd3d_shaders.c', 'd3d_dynamic_shader.c', 'd3d11_swapchain.cpp', 'dxgi_swapchain.cpp', 'common.c')
+d3d11_link_with = [ d3d11_common_lib ]
+if get_option('winstore_app')
+ d3d11_link_with += [
+ cc.find_library('d3d11'),
+ cc.find_library('d3dcompiler_47')
+ ]
+else
+ d3d11_sources += files('events.c', 'sensors.cpp', 'win32touch.c')
+ d3d11_link_with += [ chroma_copy_lib ]
+endif
+
+vlc_modules += {
+ 'name' : 'direct3d11',
+ 'sources' : d3d11_sources,
+ 'link_with' : d3d11_link_with
+}
+
+if have_win_desktop
+ # Direct3D9 video output
+ vlc_modules += {
+ 'name' : 'direct3d9',
+ 'sources' : files('direct3d9.c', 'common.c', 'events.c', 'sensors.cpp', 'win32touch.c'),
+ 'link_with' : [ d3d9_common_lib, chroma_copy_lib ]
+ }
+
+ # GDI video output
+ vlc_modules += {
+ 'name' : 'wingdi',
+ 'sources' : files('wingdi.c', 'common.c', 'events.c', 'win32touch.c'),
+ 'link_with' : [ chroma_copy_lib ]
+ }
+
+ opengl32_lib = cc.find_library('opengl32', required: false)
+ if opengl32_lib.found()
+ # glwin32
+ vlc_modules += {
+ 'name' : 'glwin32',
+ 'sources' : [
+ files('glwin32.c', 'common.c', 'events.c', 'sensors.cpp', 'win32touch.c'),
+ opengl_vout_commonsources
+ ],
+ 'c_args' : [ contrib_inc_args ],
+ 'dependencies' : [ gl_common_dep, opengl32_lib ]
+ }
+
+ # WGL
+ vlc_modules += {
+ 'name' : 'wgl',
+ 'sources' : files('wgl.c'),
+ 'c_args' : [ contrib_inc_args ],
+ 'dependencies' : [ opengl32_lib ]
+ }
+ endif
+
+ # Desktop inhibit
+ vlc_modules += {
+ 'name' : 'winhibit',
+ 'sources' : files('inhibit.c')
+ }
+
+ # Window
+ vlc_modules += {
+ 'name' : 'win32_window',
+ 'sources' : files('window.c')
+ }
+
+ # Windows drawable
+ vlc_modules += {
+ 'name' : 'drawable',
+ 'sources' : files('drawable.c')
+ }
+endif
View it on GitLab: https://code.videolan.org/videolan/vlc/-/compare/daa4105fb8fcdaaf40ed2961c306b6d508a03adf...37d78c972aa6b7c186a484ec8f4a3bc5aecc3bae
--
View it on GitLab: https://code.videolan.org/videolan/vlc/-/compare/daa4105fb8fcdaaf40ed2961c306b6d508a03adf...37d78c972aa6b7c186a484ec8f4a3bc5aecc3bae
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