SDL on Mac OS X, Update

Florian G. Pflug fgp at
Sun Jul 29 05:33:33 CEST 2001

sorry for replying to my own post...

I did some testing, and output via SDL seems to be a little bit faster than
using the standard OSX output plugin.

At normal resolution, its still _way_ too slow, but at 100x100 pixels it
runs quite fluently.

Does this mean that the DVD-Decoding is fast enough (on a G3/350), and the
problem is (only?) the output plugin?

Or is the decoding less expensive for lower resolutions?

I found a "CGDirectDisplay" API, which seems to give an application full
control over than screen (and you get the base address and pixel format)
The downside is, that it seems to lack double buffering as far as I have

Is this compareable to the output on other architektures like Win32 or X11
(SDL or Xvideo)?

I will trie to port to this API... but it's a long time since I have done
serious C programming :-(

greetings, Florian Pflug

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