[vlc-devel] broken audio-cd navigation

Maik Diessner dandruff at gmx.de
Mon Aug 16 06:19:57 CEST 2004


audio-cd navigation doesn't work as it should (i think).

- open disc -> audio-cd -> then the playback always begins with track 2
(title 1) instead of track 1 (title 0).
- at the end of a track, vlc (or better the time/search-slider) doesn't skip
to the next track. looks strange ...





________________________
windows xp sp2
vlc 0.7.3 with wxwindows [nightly build 15-08-2004]



main debug: adding playlist item `cdda://E:@1' ( cdda://E:@1 )
main debug: creating new input thread
main debug: waiting for thread completion
main debug: `cdda://E:@1' gives access `cdda' demux `' path `E:@1'
main debug: thread 2908 (input) created at priority 1
(src/input/input.c:226)
main debug: demux2_New: access='cdda' demux='' path='E:@1'
main debug: looking for access_demux module
main debug: probing 0 candidates
main error: no access_demux module matched "cdda"
main debug: access2_New: access='cdda' path='E:@1'
main debug: looking for access2 module
main debug: probing 4 candidates
cdda debug: using winNT/2K/XP ioctl layer
cdda debug: p_sectors: 0, 0
cdda debug: p_sectors: 1, 25978
cdda debug: p_sectors: 2, 50387
cdda debug: p_sectors: 3, 76126
cdda debug: p_sectors: 4, 99732
cdda debug: p_sectors: 5, 131339
cdda debug: p_sectors: 6, 163745
cdda debug: p_sectors: 7, 189504
cdda debug: p_sectors: 8, 220169
cdda debug: p_sectors: 9, 247436
cdda debug: p_sectors: 10, 272780
cdda debug: p_sectors: 11, 299769
cdda debug: p_sectors: 12, 332015
cdda debug: title[0] start=0
cdda debug: title[0] end=25978
cdda debug: title[1] start=25978
cdda debug: title[1] end=50387
cdda debug: title[2] start=50387
cdda debug: title[2] end=76126
cdda debug: title[3] start=76126
cdda debug: title[3] end=99732
cdda debug: title[4] start=99732
cdda debug: title[4] end=131339
cdda debug: title[5] start=131339
cdda debug: title[5] end=163745
cdda debug: title[6] start=163745
cdda debug: title[6] end=189504
cdda debug: title[7] start=189504
cdda debug: title[7] end=220169
cdda debug: title[8] start=220169
cdda debug: title[8] end=247436
cdda debug: title[9] start=247436
cdda debug: title[9] end=272780
cdda debug: title[10] start=272780
cdda debug: title[10] end=299769
cdda debug: title[11] start=299769
cdda debug: title[11] end=332015
main debug: using access2 module "cdda"
main debug: pre buffering
main debug: received first data for our buffer
main debug: prebuffering done 47084 bytes in 0s - 243 kbytes/s
main debug: demux2_New: access='cdda' demux='' path='E:@1'
main debug: looking for demux2 module
main debug: probing 31 candidates
mp4 warning: MP4 plugin discarded (not a valid file)
avi warning: avi module discarded (invalid header)
asf warning: ASF plugin discarded (not a valid file)
dshow warning: dshow plugin discarded (not a valid stream)
flac warning: flac module discarded (no startcode)
wav debug: Chunk: fcc=`fmt ` size=16
wav debug: format: 0x0001, fourcc: araw, channels: 2, freq: 44100 Hz,
bitrate: 172Ko/s, blockalign: 4, bits/samples: 16, extra size: 0
wav debug: found Raw audio audio format
wav debug: Chunk: fcc=`data` size=0
main debug: Selecting program id=0
main debug: using demux2 module "wav"
main debug: looking for decoder module
main debug: probing 22 candidates
araw debug: samplerate:44100Hz channels:2 bits/sample:16
main debug: using decoder module "araw"
main debug: thread 2976 (decoder) created at priority 2
(src/input/decoder.c:157)
main debug: `cdda://E:@1' sucessfully opened
main debug: no aout present, spawning one
main debug: looking for audio output module
main debug: probing 3 candidates
waveout debug: device supports 2 channels
waveout debug: device supports 1 channel
main debug: thread 3080 (waveOut Notification Thread) created at priority 15
(waveout.c:317)
main debug: using audio output module "waveout"
main debug: output 's16l' 44100 Hz Stereo frame=1 samples/4 bytes
main debug: mixer 's16l' 44100 Hz Stereo frame=1 samples/4 bytes
main debug: filter(s) 'fl32'->'s16l' 44100 Hz->44100 Hz Stereo->Stereo
main debug: looking for audio filter module
main debug: probing 22 candidates
main debug: using audio filter module "float32tos16"
main debug: found a filter for the whole conversion
main debug: looking for audio mixer module
main debug: probing 3 candidates
main debug: using audio mixer module "trivial_mixer"
main debug: input 's16l' 44100 Hz Stereo frame=1 samples/4 bytes
main debug: filter(s) 's16l'->'fl32' 44100 Hz->44100 Hz Stereo->Stereo
main debug: looking for audio filter module
main debug: probing 22 candidates
main debug: using audio filter module "s16tofloat32"
main debug: found a filter for the whole conversion
main debug: filter(s) 'fl32'->'fl32' 48510 Hz->44100 Hz Stereo->Stereo
main debug: looking for audio filter module
main debug: probing 22 candidates
main debug: using audio filter module "bandlimited_resampler"
main debug: found a filter for the whole conversion

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