[vlc-devel] vlc: svn commit r25020 (courmisch), waitpipe
adanecito at yahoo.com
Wed Feb 13 22:48:32 CET 2008
What two lines of code are you talking about? I do not
have the code with me right now (or updated for maybe
a week) but I thought the timeouts were set to
--- techfreak <smile4you at gmx.ch> wrote:
> Hi Rémi
> I looked at your waitpipe for windows implementation
> from revision 23910
> (pipe in objects.c) and made some tests.
> The two loopback sockets are visible with "netstat"
> command, one in
> state CLOSE_WAIT and the other in state FIN_WAIT_2.
> When the polling of my socket is interrupted, only
> the socket in
> CLOSE_WAIT is still there, the other in state
> FIN_WAIT_2 disappears. It
> looks like windos closed it by a timeout.
> (The polling is always interrupted after about 120
> seconds, I found that
> this is the default FIN_WAIT_2 timeout in windows.)
> I removed the two lines with shutdown and now it
> works fine for me. The
> polling is then no longer interrupted.
> What do you think about?
> Regards, Matthias
> techfreak schrieb:
> > Hello Rémi
> > I don't know how to put a breakpoint to debug the
> cross-compiled code,
> > but I added a Debug-Message in vlc_object_kill().
> > Bad news: vlc_object_kill() is not called before
> the polling is
> > interrupted. (But it is called several times after
> pressing the
> > "stop"-button.)
> > I hope that I will understand your waitpipe for
> windows implementation
> > and can help you fixing the problem.
> > My video-filter project seems to become more
> complex than expected.
> > Regards, Matthias
> > Rémi Denis-Courmont schrieb:
> >> Le Sunday 10 February 2008 17:29:02 techfreak,
> vous avez écrit :
> >>> In this case I have to find out why my object
> has been killed.
> >> Should be easy as putting a breakpoint on
> >> That, or Winsock is so desperately broken that
>  does not work. Not that
> >> I would be surprised. If that is the case, well
> too bad, I will simply give
> >> up on porting/fixing Win32 support of yet another
> part of LibVLC, and wait
> >> for someone else to fix it.
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