[vlc-devel] commit: Do not use a macro to clip integer to uint8 (2x faster YUVA->RV32) (Laurent Aimar )

Miguel Angel Cabrera macabrera at solaiemes.com
Wed Jul 23 20:32:14 CEST 2008


Would not be faster to do a bitmask?

Just asking, i am not sure

On Wed, 2008-07-23 at 20:17 +0200, git version control wrote:
> vlc | branch: master | Laurent Aimar <fenrir at videolan.org> | Wed Jul 23 20:17:53 2008 +0200| [bb6e66dcc43e65b97af05c6e0da421e1f6f74c39]
> 
> Do not use a macro to clip integer to uint8 (2x faster YUVA->RV32)
> 
> > http://git.videolan.org/gitweb.cgi/vlc.git/?a=commit;h=bb6e66dcc43e65b97af05c6e0da421e1f6f74c39
> ---
> 
>  modules/video_filter/blend.c |   19 +++++++++++++++----
>  1 files changed, 15 insertions(+), 4 deletions(-)
> 
> diff --git a/modules/video_filter/blend.c b/modules/video_filter/blend.c
> index 89dfeba..f680f04 100644
> --- a/modules/video_filter/blend.c
> +++ b/modules/video_filter/blend.c
> @@ -312,6 +312,15 @@ static void Blend( filter_t *p_filter, picture_t *p_dst,
>  /***********************************************************************
>   * Utils
>   ***********************************************************************/
> +static inline uint8_t vlc_uint8( int v )
> +{
> +    if( v > 255 )
> +        return 255;
> +    else if( v < 0 )
> +        return 0;
> +    return v;
> +}
> +
>  static inline void yuv_to_rgb( int *r, int *g, int *b,
>                                 uint8_t y1, uint8_t u1, uint8_t v1 )
>  {
> @@ -319,7 +328,6 @@ static inline void yuv_to_rgb( int *r, int *g, int *b,
>  #   define SCALEBITS 10
>  #   define ONE_HALF  (1 << (SCALEBITS - 1))
>  #   define FIX(x)    ((int) ((x) * (1<<SCALEBITS) + 0.5))
> -#   define CLAMP( x ) (((x) > 255) ? 255 : ((x) < 0) ? 0 : (x));
>  
>      int y, cb, cr, r_add, g_add, b_add;
>  
> @@ -330,9 +338,12 @@ static inline void yuv_to_rgb( int *r, int *g, int *b,
>              - FIX(0.71414*255.0/224.0) * cr + ONE_HALF;
>      b_add = FIX(1.77200*255.0/224.0) * cb + ONE_HALF;
>      y = (y1 - 16) * FIX(255.0/219.0);
> -    *r = CLAMP((y + r_add) >> SCALEBITS);
> -    *g = CLAMP((y + g_add) >> SCALEBITS);
> -    *b = CLAMP((y + b_add) >> SCALEBITS);
> +    *r = vlc_uint8( (y + r_add) >> SCALEBITS );
> +    *g = vlc_uint8( (y + g_add) >> SCALEBITS );
> +    *b = vlc_uint8( (y + b_add) >> SCALEBITS );
> +#undef FIX
> +#undef ONE_HALF
> +#undef SCALEBITS
>  }
>  
>  static inline void rgb_to_yuv( uint8_t *y, uint8_t *u, uint8_t *v,
> 
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