[vlc-devel] commit: Do not use a macro to clip integer to uint8 (2x faster YUVA->RV32) (Laurent Aimar )
Miguel Angel Cabrera
macabrera at solaiemes.com
Wed Jul 23 20:32:14 CEST 2008
Would not be faster to do a bitmask?
Just asking, i am not sure
On Wed, 2008-07-23 at 20:17 +0200, git version control wrote:
> vlc | branch: master | Laurent Aimar <fenrir at videolan.org> | Wed Jul 23 20:17:53 2008 +0200| [bb6e66dcc43e65b97af05c6e0da421e1f6f74c39]
>
> Do not use a macro to clip integer to uint8 (2x faster YUVA->RV32)
>
> > http://git.videolan.org/gitweb.cgi/vlc.git/?a=commit;h=bb6e66dcc43e65b97af05c6e0da421e1f6f74c39
> ---
>
> modules/video_filter/blend.c | 19 +++++++++++++++----
> 1 files changed, 15 insertions(+), 4 deletions(-)
>
> diff --git a/modules/video_filter/blend.c b/modules/video_filter/blend.c
> index 89dfeba..f680f04 100644
> --- a/modules/video_filter/blend.c
> +++ b/modules/video_filter/blend.c
> @@ -312,6 +312,15 @@ static void Blend( filter_t *p_filter, picture_t *p_dst,
> /***********************************************************************
> * Utils
> ***********************************************************************/
> +static inline uint8_t vlc_uint8( int v )
> +{
> + if( v > 255 )
> + return 255;
> + else if( v < 0 )
> + return 0;
> + return v;
> +}
> +
> static inline void yuv_to_rgb( int *r, int *g, int *b,
> uint8_t y1, uint8_t u1, uint8_t v1 )
> {
> @@ -319,7 +328,6 @@ static inline void yuv_to_rgb( int *r, int *g, int *b,
> # define SCALEBITS 10
> # define ONE_HALF (1 << (SCALEBITS - 1))
> # define FIX(x) ((int) ((x) * (1<<SCALEBITS) + 0.5))
> -# define CLAMP( x ) (((x) > 255) ? 255 : ((x) < 0) ? 0 : (x));
>
> int y, cb, cr, r_add, g_add, b_add;
>
> @@ -330,9 +338,12 @@ static inline void yuv_to_rgb( int *r, int *g, int *b,
> - FIX(0.71414*255.0/224.0) * cr + ONE_HALF;
> b_add = FIX(1.77200*255.0/224.0) * cb + ONE_HALF;
> y = (y1 - 16) * FIX(255.0/219.0);
> - *r = CLAMP((y + r_add) >> SCALEBITS);
> - *g = CLAMP((y + g_add) >> SCALEBITS);
> - *b = CLAMP((y + b_add) >> SCALEBITS);
> + *r = vlc_uint8( (y + r_add) >> SCALEBITS );
> + *g = vlc_uint8( (y + g_add) >> SCALEBITS );
> + *b = vlc_uint8( (y + b_add) >> SCALEBITS );
> +#undef FIX
> +#undef ONE_HALF
> +#undef SCALEBITS
> }
>
> static inline void rgb_to_yuv( uint8_t *y, uint8_t *u, uint8_t *v,
>
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