[vlc-devel] commit: Make clear of what compilation is supported and which one is not for Windows . (Jean-Baptiste Kempf )
git version control
git at videolan.org
Thu Mar 6 07:56:48 CET 2008
vlc | branch: master | Jean-Baptiste Kempf <jb at videolan.org> | Wed Mar 5 22:55:09 2008 -0800| [8d0a3a2da87cebfda1212dea51aa596f317b1145]
Make clear of what compilation is supported and which one is not for Windows.
INSTALL.win32 | 10 +++++++---
1 files changed, 7 insertions(+), 3 deletions(-)
diff --git a/INSTALL.win32 b/INSTALL.win32
index bf94971..432dc86 100644
@@ -31,6 +31,13 @@ If you want to build VLC from sources, you can do it in several ways:
NOTE: This is the PREFERRED way of building VLC natively (the others
are not as much tested so expect more difficulties with them).
+ Read http://wiki.videolan.org/Win32CompileCygwinNew to have a complete HOWTO
+- On GNU/Linux, using the mingw32 cross-compiler.
+ This method is preferred over all the others.
- natively on Windows, using MSYS+MINGW (www.mingw.org)
(MSYS is a minimal build environment to compile Unixish projects under
windoze. It provides all the common Unix tools like sh, gmake...)
@@ -46,9 +53,6 @@ If you want to build VLC from sources, you can do it in several ways:
with the --fast-mutex --win9x-cv-method=1 options because the debugger
usually loses signals sent by PulseEvent() )
-- or on GNU/Linux, using the mingw32 cross-compiler.
- This method is preferred over all the others.
Getting the right compiler tools
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