[vlc-devel] [PATCH 1/4] AVCodec : Factor decoder configuration setup code into a separate function.
Jai Menon
jmenon86 at gmail.com
Thu Aug 5 12:48:15 CEST 2010
---
modules/codec/avcodec/audio.c | 82 ++++++++++++++++++++++-------------------
1 files changed, 44 insertions(+), 38 deletions(-)
diff --git a/modules/codec/avcodec/audio.c b/modules/codec/avcodec/audio.c
index ac31b7c..4031c7c 100644
--- a/modules/codec/avcodec/audio.c
+++ b/modules/codec/avcodec/audio.c
@@ -82,39 +82,8 @@ struct decoder_sys_t
static void SetupOutputFormat( decoder_t *p_dec, bool b_trust );
-/*****************************************************************************
- * InitAudioDec: initialize audio decoder
- *****************************************************************************
- * The ffmpeg codec will be opened, some memory allocated.
- *****************************************************************************/
-int InitAudioDec( decoder_t *p_dec, AVCodecContext *p_context,
- AVCodec *p_codec, int i_codec_id, const char *psz_namecodec )
+static void InitDecoderConfig( decoder_t *p_dec, AVCodecContext *p_context )
{
- decoder_sys_t *p_sys;
-
- /* Allocate the memory needed to store the decoder's structure */
- if( ( p_dec->p_sys = p_sys = malloc(sizeof(*p_sys)) ) == NULL )
- {
- return VLC_ENOMEM;
- }
-
- p_codec->type = CODEC_TYPE_AUDIO;
- p_context->codec_type = CODEC_TYPE_AUDIO;
- p_context->codec_id = i_codec_id;
- p_sys->p_context = p_context;
- p_sys->p_codec = p_codec;
- p_sys->i_codec_id = i_codec_id;
- p_sys->psz_namecodec = psz_namecodec;
- p_sys->b_delayed_open = false;
-
- /* ***** Fill p_context with init values ***** */
- p_sys->p_context->sample_rate = p_dec->fmt_in.audio.i_rate;
- p_sys->p_context->channels = p_dec->fmt_in.audio.i_channels;
-
- p_sys->p_context->block_align = p_dec->fmt_in.audio.i_blockalign;
- p_sys->p_context->bit_rate = p_dec->fmt_in.i_bitrate;
- p_sys->p_context->bits_per_coded_sample = p_dec->fmt_in.audio.i_bitspersample;
-
if( p_dec->fmt_in.i_extra > 0 )
{
const uint8_t * const p_src = p_dec->fmt_in.p_extra;
@@ -147,13 +116,13 @@ int InitAudioDec( decoder_t *p_dec, AVCodecContext *p_context,
if( i_size > 0 )
{
- p_sys->p_context->extradata =
+ p_context->extradata =
malloc( i_size + FF_INPUT_BUFFER_PADDING_SIZE );
- if( p_sys->p_context->extradata )
+ if( p_context->extradata )
{
- uint8_t *p_dst = p_sys->p_context->extradata;
+ uint8_t *p_dst = p_context->extradata;
- p_sys->p_context->extradata_size = i_size;
+ p_context->extradata_size = i_size;
memcpy( &p_dst[0], &p_src[i_offset], i_size );
memset( &p_dst[i_size], 0, FF_INPUT_BUFFER_PADDING_SIZE );
@@ -162,9 +131,46 @@ int InitAudioDec( decoder_t *p_dec, AVCodecContext *p_context,
}
else
{
- p_sys->p_context->extradata_size = 0;
- p_sys->p_context->extradata = NULL;
+ p_context->extradata_size = 0;
+ p_context->extradata = NULL;
}
+}
+
+/*****************************************************************************
+ * InitAudioDec: initialize audio decoder
+ *****************************************************************************
+ * The ffmpeg codec will be opened, some memory allocated.
+ *****************************************************************************/
+int InitAudioDec( decoder_t *p_dec, AVCodecContext *p_context,
+ AVCodec *p_codec, int i_codec_id, const char *psz_namecodec )
+{
+ decoder_sys_t *p_sys;
+
+ /* Allocate the memory needed to store the decoder's structure */
+ if( ( p_dec->p_sys = p_sys = malloc(sizeof(*p_sys)) ) == NULL )
+ {
+ return VLC_ENOMEM;
+ }
+
+ p_codec->type = CODEC_TYPE_AUDIO;
+ p_context->codec_type = CODEC_TYPE_AUDIO;
+ p_context->codec_id = i_codec_id;
+ p_sys->p_context = p_context;
+ p_sys->p_codec = p_codec;
+ p_sys->i_codec_id = i_codec_id;
+ p_sys->psz_namecodec = psz_namecodec;
+ p_sys->b_delayed_open = false;
+
+ // Initialize decoder extradata
+ InitDecoderConfig( p_dec, p_context);
+
+ /* ***** Fill p_context with init values ***** */
+ p_sys->p_context->sample_rate = p_dec->fmt_in.audio.i_rate;
+ p_sys->p_context->channels = p_dec->fmt_in.audio.i_channels;
+
+ p_sys->p_context->block_align = p_dec->fmt_in.audio.i_blockalign;
+ p_sys->p_context->bit_rate = p_dec->fmt_in.i_bitrate;
+ p_sys->p_context->bits_per_coded_sample = p_dec->fmt_in.audio.i_bitspersample;
/* ***** Open the codec ***** */
int ret;
--
1.7.1.1
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