[vlc-devel] [PATCH] Direct3D shader support (HLSL)
Jean-Baptiste Kempf
jb at videolan.org
Sun Aug 15 00:22:04 CEST 2010
Hello,
On Sat, Aug 14, 2010 at 03:00:35PM -0700, Sasha Koruga wrote :
> This minor patch allows the Direct3D module to take advantage of
> nVidia's PerfHud, a powerful real-time performance analysis tool for
> Direct3D [ http://developer.nvidia.com/object/nvperfhud_home.html ].
> Users who do not wish to use this tool will not notice any difference.
> Users who wish to use this benchmarking tool can just launch VLC
> through PerfHud, and the Direct3D module will automatically detect and
> allow that. Among one of its features, this tool can render the same
> frame 100 times, and tell you the CPU & GPU times, potentially very
> useful for benchmarking many different things.
Could we have this only in debug compilation mode?
Or can it makes sense in releases too?
Best Regards,
--
Jean-Baptiste Kempf
http://www.jbkempf.com/
+33 672 704 734
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