[vlc-devel] [RFC] Plugins CPU requirements
remi at remlab.net
Sat Jan 9 21:48:25 CET 2010
Le samedi 9 janvier 2010 16:03:04 Rémi Denis-Courmont, vous avez écrit :
> 2) Encode each CPU requirement through a dedicated exported symbol. For
> instance, if a plugin exposes vlc_plugin_MMX, then it requires MMX.
> Generating the module bank will be a tiny bit slower.
It seemed nice. But this could break if the shared object automatically runs
code when it is loaded (C++ plugins do that for instance).
> 3) Encode CPU requirements in the name or path of each plugin. For
> instance, if a plugin file name ends in "_mmx.$(LIBEXT)" it requires MMX.
This does not quite work with more than one requirement for a single plugin.
> 4) Store optimized plugins in dedicated directories, just like GNU ld (e.g.
> /usr/lib/i686/cmov vs /usr/lib). If a plugin is in an mmx/ (sub)directory,
> it requires MMX. It would be easier if optimized plugins were already in
> separate source code directories - they aren't.
Thus, ^this^ seem like the only option left. Opinions?
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