[vlc-devel] [PATCH] input: set OSD message when changing rate via hotkeys to display the current rate (v3)
Casian Andrei
skeletk13 at gmail.com
Wed Mar 24 18:06:02 CET 2010
Hi,
I have done the modifications that you pointed out. Thank you for pointing
them out. I was actually thinking what to do on a couple of them. Next time
I won't make the same mistakes again.
And now I configured the IDE for the vlc project and I can explore the code
much better :D
Regards,
Casian
On Tue, Mar 23, 2010 at 11:10 PM, Laurent Aimar <fenrir at via.ecp.fr> wrote:
> Hi,
>
> > +static void DisplayRate( input_thread_t *p_input, float f_rate )
> > +{
> > + char psz_msg[14 + 1];
> > + char psz_spd[7 + 1];
> > + strncpy( psz_msg, _("Speed: "), sizeof(psz_msg) );
> > + snprintf( psz_spd, sizeof(psz_spd), _("%.2fx"), f_rate );
> > + strncat( psz_msg, psz_spd, 7 );
> Why not using a simple snprintf for the whole ?
> It will be simpler and will avoid security risks (strncat/strncpy are
> usually really bad as they don't always add the terminal '\0').
>
> > diff --git a/src/input/input.c b/src/input/input.c
> > index f4081cc..75ab43e 100644
> > --- a/src/input/input.c
> > +++ b/src/input/input.c
> > @@ -1773,60 +1773,12 @@ static bool Control( input_thread_t *p_input,
> > case INPUT_CONTROL_SET_RATE_SLOWER:
> > case INPUT_CONTROL_SET_RATE_FASTER:
> As the support for slower/faster are moved to var.c,
> INPUT_CONTROL_SET_RATE_SLOWER/FASTER should be removed from here
> (and their declarations should also be removed).
>
> > + /* Moved the implementation of
> INPUT_CONTROL_SET_RATE_SLOWER/FASTER
> > + * in /src/input/var.c */
> This comment is not useful (git log/blame in case someone need to find
> it).
>
> > #include <vlc_common.h>
> > +#include <math.h>
> > #include <stdio.h>
> > #include <stdlib.h>
> >
> > @@ -565,23 +566,66 @@ static int RateCallback( vlc_object_t *p_this, char
> const *psz_cmd,
> > {
> > input_thread_t *p_input = (input_thread_t*)p_this;
> > VLC_UNUSED(oldval); VLC_UNUSED(p_data);
> > +
> > + static const int ppi_factor[][2] = {
> > + {1,64}, {1,32}, {1,16}, {1,8}, {1,4}, {1,3}, {1,2}, {2,3},
> > + {1,1},
> > + {3,2}, {2,1}, {3,1}, {4,1}, {8,1}, {16,1}, {32,1}, {64,1},
> > + {0,0}
> > + };
> > +
> > + int i;
> > + int i_idx;
> > + float f_rate = var_GetFloat( p_input, "rate" );
> > + float f_error;
> > +
> > + /* Determine the factor closest to the current rate */
> > + f_error = 1E20;
> > + i_idx = -1;
> > + for( i = 0; ppi_factor[i][0] != 0; i++ )
> > + {
> > + const float f_test_r = (float)ppi_factor[i][0] /
> (float)ppi_factor[i][1];
> One cast is enough.
> > + const float f_test_e = fabs( fabs( f_rate ) - f_test_r );
> > + if( f_test_e < f_error )
> > + {
> > + i_idx = i;
> > + f_error = f_test_e;
> > + }
> > + }
> >
> > - /* Problem with this way: the "rate" variable is updated after the
> > - * input thread did the change */
> > -
> > + if( i_idx < 0 || ppi_factor[i_idx][0] == 0 )
> > + return VLC_EBADVAR;
> You should keep the original assert, this situation cannot happen.
>
> > +
> > + vlc_value_t val;
> > + const float f_rate_min = (float)INPUT_RATE_DEFAULT / INPUT_RATE_MAX;
> > + const float f_rate_max = (float)INPUT_RATE_DEFAULT / INPUT_RATE_MIN;
> > +
> > if( !strcmp( psz_cmd, "rate-slower" ) )
> > {
> > - input_ControlPush( p_input, INPUT_CONTROL_SET_RATE_SLOWER, NULL
> );
> > + if( ppi_factor[i_idx+1][0] > 0 )
> i_idx > 0 is the right test.
> > + val.f_float = (float)ppi_factor[i_idx-1][0] /
> (float)ppi_factor[i_idx-1][1];
> One cast.
>
> > + else
> > + val.f_float = f_rate_min;
> > +
> > + var_SetFloat( p_input, "rate", val.f_float );
> You have forgot to apply the sign of the rate.
> > }
> > else if( !strcmp( psz_cmd, "rate-faster" ) )
> > {
> > - input_ControlPush( p_input, INPUT_CONTROL_SET_RATE_FASTER, NULL
> );
> > + if( ppi_factor[i_idx+1][0] > 0 )
> > + val.f_float = (float)ppi_factor[i_idx+1][0] /
> (float)ppi_factor[i_idx+1][1];
> One cast.
> > + else
> > + val.f_float = f_rate_max;
> > +
> > + var_SetFloat( p_input, "rate", val.f_float );
> You have forgot to apply the sign of the rate.
> > }
> > else
> > {
> > + /* Problem with this way: the "rate" variable is updated after
> the
> > + * input thread did the change */
> > newval.i_int = INPUT_RATE_DEFAULT / newval.f_float;
> > input_ControlPush( p_input, INPUT_CONTROL_SET_RATE, &newval );
> > }
> > +
> > return VLC_SUCCESS;
> > }
>
> Regards,
>
> --
> fenrir
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