[vlc-devel] VLC port for Android, how do you think you're going to do it?

Luca Piccarreta luca.piccarreta at gmail.com
Sat Apr 9 19:23:47 CEST 2011

Hi all,
I understand this might sound like a strange request, as I'm a coder "for
I work for an Italian broadcaster and we're building an android based
Well, things are almost ok, we've mostly followed the same route as yours,
software codecs, opengl or rgb renderers for video, openal or...
audioflinger, I hope
the name is correct, for audio.
But after a while we realized that software codecs are going to use...
well... a lot of CPU
(there is some code for using hardware codecs in VLC, anyway!)
So we interfaced hardware codecs, and surfaceflinger yuv renderer.
Not portable at all, I'd say.
Moreover, there are big problems with permissions, and my conclusion is that
player must run as root on a separate process, and the client java
application must use
RMI to invoke methods on the player process.
Is there any android VLC developer who wants to share ideas or whatever?

Thanks in advance, and best of luck.
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