[vlc-devel] Reworking OpenSLES audio output
Rémi Denis-Courmont
remi at remlab.net
Wed May 4 10:19:48 CEST 2011
Hello,
On Tuesday 03 May 2011, Hugo Beauzee-Luyssen wrote:
> 2011/5/3 Rémi Denis-Courmont <remi at remlab.net>:
> > Hello,
> >
> > On Tuesday 03 May 2011, Hugo Beauzee-Luyssen wrote:
> >> Yep I was kinda affraid of that... would having some kind of
> >> "available buffers" counter that gets incremented by the OpenSLES
> >> callback, and decremented by the aout thread at each queued buffer
> >> would be enough ?
> >
> > Uh? No?
>
> As I clearly don't have any idea of what would be the best solution,
> I'd love some piece of advice so the code can be merged faster.
I don't know OpenSL, I can't tell you that.
> >> I'd say having a waid condition in the Play() function is a *really*
> >> bad idea, I guess you will confirm.
> >
> > It would be bad, but no worse than waiting in the callback.
>
> If you come to understand I was planning on waiting in the callback,
> then I've been misunderstood.
Either the OpenSL buffer is larger than VLC's, or you'll need to wait
somewhere.
--
Rémi Denis-Courmont
http://www.remlab.info
More information about the vlc-devel
mailing list