[vlc-devel] [PATCH 0/5] OpenGL 3.3 vout
Ilkka Ollakka
ileoo at videolan.org
Mon Apr 2 14:13:06 CEST 2012
New set of patches for opengl, does not contain changes
in ios.m or other vouts. I tested it with nvidia binary drivers
in linux, and hopefully you can test it with other platforms.
Thanks for all the comments sofar
Ilkka Ollakka (5):
opengl: use vbo/vao and new shaders
opengl: use uniform in shaders instead of glColor for transparency
Opengl: query MAX_TEXTURE_IMAGE_UNITS for texture units
opengl: don't set Texture priority or ENV_MODE
opengl: don't test for luminance16 in opengl ES 2, workaround for now
modules/video_output/opengl.c | 548 +++++++++++++++++++++++------------------
modules/video_output/opengl.h | 1 +
2 files changed, 316 insertions(+), 233 deletions(-)
--
1.7.9.2
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