[vlc-devel] [PATCH] swscale: Fix pixel format for VLC_CODEC_RGBA
Rémi Denis-Courmont
remi at remlab.net
Thu Dec 20 21:14:11 CET 2012
Le jeudi 20 décembre 2012 21:59:12, Florian Albrechtskirchinger a écrit :
> On 12/20/2012 07:34 PM, Rémi Denis-Courmont wrote:
> >>> RGBA is: R at byte 0, G at byte 1, B at byte 2, A at byte 3.
> >>>
> >> To reiterate: On my system the screen capture chroma is either
> >> RGB32 or RGBA,
> >
> > X.Org uses BGRA on little endian systems, rather than RGBA. At least
> > both the ATI and NVIDIA drivers do:
> >
> > visual: visual id: 0x76 class: TrueColor depth: 32 planes
> > available colormap entries: 256 per subfield red, green, blue
> > masks: 0xff0000, 0xff00, 0xff significant bits in color
> > specification: 8 bits
>
> I was refering to VLC_CODEC_RGB32 and VLC_CODEC_RGBA. Depending on what
> kind of window (transparent or not) I select, the XCB capture code picks
> VLC_CODEC_RGB32 or VLC_CODEC_RGBA.
That's a bug in the XCB screen capture, not in swscale.
I don't think ARGB X11 capture was ever tested.
> >> depending on the window. In both cases Blue is at byte 0 and Red at
> >>
> >> byte 2. By your definition the chromas should be BGR32 and BGRA
> >> respectively.
> >
> > Yes and no. For historical reasons, VLC_CODEC_RGB32 (RV32) represents
> > all 24- in-32 bits RGB pixel formarts. To specify the colour
> > position, i_(r|g|b)mask are used.
>
> So irregardless of the RGBA issue, shouldn't the XCB capture code set
> those masks then?
No. Masks are not used for RGBA. That would cause more bugs and more useless
code complexity. It's already bad enough with RGB.
> > Retrospectively, I believe that was a bad idea (not mine!); I think
> >
> > the libav approach is better/clearer.
>
> The reason I personally don't like masks here is that they can be
> arbitrary when arbitrary formats clearly aren't handled.
Sure.
> > VLC_CODEC_RGBA represents *only* RGBA.
>
> What about adapting VLC_CODEC_RGBA to use masks?
No, please.
> Whatever the solution, shouldn't it at least be consistent?
I would love to see a patch to separating RGB and BGR codecs, and then
eliminating the masks from video formats. But I am not volunteering to write
it.
> > For X11 capture, a new codec needs to be defined. Alternatively, the
> >
> > alpha mask could be discarded completely.
>
> Well, discarding alpha would certainly be a simple solution and I don't
> see of what use alpha is in this scenario anyway.
--
Rémi Denis-Courmont
http://www.remlab.net/
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