[vlc-devel] [PATCH] Clean the played waveout frames in Play and Stop
Denis Charmet
typx at dinauz.org
Sat Dec 29 16:38:50 CET 2012
Doing it in the callback cause deadlocks.
---
modules/audio_output/waveout.c | 77 +++++++++++++++++++++++++++++-----------
1 file changed, 57 insertions(+), 20 deletions(-)
diff --git a/modules/audio_output/waveout.c b/modules/audio_output/waveout.c
index dc5e514..b0871c8 100644
--- a/modules/audio_output/waveout.c
+++ b/modules/audio_output/waveout.c
@@ -55,17 +55,25 @@ static void Play ( audio_output_t *, block_t * );
/*****************************************************************************
* notification_thread_t: waveOut event thread
*****************************************************************************/
+struct lkwavehdr
+{
+ WAVEHDR hdr;
+ struct lkwavehdr * p_next;
+};
+
/* local functions */
static void Probe ( audio_output_t *, const audio_sample_format_t * );
static int OpenWaveOut ( audio_output_t *, uint32_t,
int, int, int, int, bool );
static int OpenWaveOutPCM( audio_output_t *, uint32_t,
vlc_fourcc_t*, int, int, int, bool );
-static int PlayWaveOut ( audio_output_t *, HWAVEOUT, WAVEHDR *,
+static int PlayWaveOut ( audio_output_t *, HWAVEOUT, struct lkwavehdr *,
block_t *, bool );
static void CALLBACK WaveOutCallback ( HWAVEOUT, UINT, DWORD_PTR, DWORD_PTR, DWORD_PTR );
+static void WaveOutClean( aout_sys_t * p_sys );
+
static void WaveOutClearBuffer( HWAVEOUT, WAVEHDR *);
static int ReloadWaveoutDevices( vlc_object_t *, const char *,
@@ -83,6 +91,7 @@ static const wchar_t device_name_fmt[] = L"%ls ($%x,$%x)";
* This structure is part of the audio output thread descriptor.
* It describes the waveOut specific properties of an audio device.
*****************************************************************************/
+
struct aout_sys_t
{
uint32_t i_wave_device_id; /* ID of selected output device */
@@ -111,6 +120,8 @@ struct aout_sys_t
mtime_t i_played_length;
+ struct lkwavehdr * p_free_list;
+
vlc_mutex_t lock;
vlc_cond_t cond;
};
@@ -203,7 +214,6 @@ static int Start( audio_output_t *p_aout, audio_sample_format_t *restrict fmt )
{
/* Probe() has failed. */
var_Destroy( p_aout, "waveout-audio-device");
- free( p_aout->sys );
return VLC_EGENERIC;
}
@@ -219,7 +229,6 @@ static int Start( audio_output_t *p_aout, audio_sample_format_t *restrict fmt )
!= VLC_SUCCESS )
{
msg_Err( p_aout, "cannot open waveout audio device" );
- free( p_aout->sys );
return VLC_EGENERIC;
}
@@ -257,7 +266,6 @@ static int Start( audio_output_t *p_aout, audio_sample_format_t *restrict fmt )
!= VLC_SUCCESS )
{
msg_Err( p_aout, "cannot open waveout audio device" );
- free( p_aout->sys );
return VLC_EGENERIC;
}
@@ -279,7 +287,7 @@ static int Start( audio_output_t *p_aout, audio_sample_format_t *restrict fmt )
malloc( p_aout->sys->i_buffer_size );
if( p_aout->sys->p_silence_buffer == NULL )
{
- free( p_aout->sys );
+ msg_Err( p_aout, "Couldn't alloc silence buffer... aborting");
return VLC_ENOMEM;
}
p_aout->sys->i_repeat_counter = 0;
@@ -292,6 +300,7 @@ static int Start( audio_output_t *p_aout, audio_sample_format_t *restrict fmt )
/* Now we need to setup our waveOut play notification structure */
p_aout->sys->i_frames = 0;
p_aout->sys->i_played_length = 0;
+ p_aout->sys->p_free_list = NULL;
return VLC_SUCCESS;
}
@@ -409,12 +418,16 @@ static void Probe( audio_output_t * p_aout, const audio_sample_format_t *fmt )
*****************************************************************************/
static void Play( audio_output_t *p_aout, block_t *block )
{
- WAVEHDR * p_waveheader = (WAVEHDR *) malloc(sizeof(WAVEHDR));
+ struct lkwavehdr * p_waveheader =
+ (struct lkwavehdr *) malloc(sizeof(struct lkwavehdr));
if(!p_waveheader)
{
msg_Err(p_aout, "Couldn't alloc WAVEHDR");
return;
}
+
+ p_waveheader->p_next = NULL;
+
if( block && p_aout->sys->chans_to_reorder )
{
aout_ChannelReorder( block->p_buffer, block->i_buffer,
@@ -429,6 +442,8 @@ static void Play( audio_output_t *p_aout, block_t *block )
msleep( block->i_length );
}
+ WaveOutClean( p_aout->sys );
+
vlc_mutex_lock( &p_aout->sys->lock );
p_aout->sys->i_frames++;
p_aout->sys->i_played_length += block->i_length;
@@ -466,6 +481,10 @@ static void Stop( audio_output_t *p_aout )
}
}
+ /* wait for the frames to be queued in cleaning list */
+ WaveOutFlush( p_aout, true );
+ WaveOutClean( p_aout->sys );
+
/* now we can Close the device */
if( waveOutClose( p_sys->h_waveout ) != MMSYSERR_NOERROR )
{
@@ -639,15 +658,15 @@ static int OpenWaveOutPCM( audio_output_t *p_aout, uint32_t i_device_id,
* PlayWaveOut: play a buffer through the WaveOut device
*****************************************************************************/
static int PlayWaveOut( audio_output_t *p_aout, HWAVEOUT h_waveout,
- WAVEHDR *p_waveheader, block_t *p_buffer, bool b_spdif)
+ struct lkwavehdr *p_waveheader, block_t *p_buffer, bool b_spdif)
{
MMRESULT result;
/* Prepare the buffer */
if( p_buffer != NULL )
{
- p_waveheader->lpData = (LPSTR)p_buffer->p_buffer;
- p_waveheader->dwBufferLength = p_buffer->i_buffer;
+ p_waveheader->hdr.lpData = (LPSTR)p_buffer->p_buffer;
+ p_waveheader->hdr.dwBufferLength = p_buffer->i_buffer;
/*
copy the buffer to the silence buffer :) so in case we don't
get the next buffer fast enough (I will repeat this one a time
@@ -672,14 +691,14 @@ static int PlayWaveOut( audio_output_t *p_aout, HWAVEOUT h_waveout,
0x00, p_aout->sys->i_buffer_size );
}
}
- p_waveheader->lpData = (LPSTR)p_aout->sys->p_silence_buffer;
- p_waveheader->dwBufferLength = p_aout->sys->i_buffer_size;
+ p_waveheader->hdr.lpData = (LPSTR)p_aout->sys->p_silence_buffer;
+ p_waveheader->hdr.dwBufferLength = p_aout->sys->i_buffer_size;
}
- p_waveheader->dwUser = p_buffer ? (DWORD_PTR)p_buffer : (DWORD_PTR)1;
- p_waveheader->dwFlags = 0;
+ p_waveheader->hdr.dwUser = p_buffer ? (DWORD_PTR)p_buffer : (DWORD_PTR)1;
+ p_waveheader->hdr.dwFlags = 0;
- result = waveOutPrepareHeader( h_waveout, p_waveheader, sizeof(WAVEHDR) );
+ result = waveOutPrepareHeader( h_waveout, &p_waveheader->hdr, sizeof(WAVEHDR) );
if( result != MMSYSERR_NOERROR )
{
msg_Err( p_aout, "waveOutPrepareHeader failed" );
@@ -687,7 +706,7 @@ static int PlayWaveOut( audio_output_t *p_aout, HWAVEOUT h_waveout,
}
/* Send the buffer to the waveOut queue */
- result = waveOutWrite( h_waveout, p_waveheader, sizeof(WAVEHDR) );
+ result = waveOutWrite( h_waveout, &p_waveheader->hdr, sizeof(WAVEHDR) );
if( result != MMSYSERR_NOERROR )
{
msg_Err( p_aout, "waveOutWrite failed" );
@@ -704,21 +723,38 @@ static void CALLBACK WaveOutCallback( HWAVEOUT h_waveout, UINT uMsg,
DWORD_PTR _p_aout,
DWORD_PTR dwParam1, DWORD_PTR dwParam2 )
{
- (void)dwParam2;
+ (void) h_waveout;
+ (void) dwParam2;
audio_output_t *p_aout = (audio_output_t *)_p_aout;
- WAVEHDR * p_waveheader = (WAVEHDR *) dwParam1;
+ struct lkwavehdr * p_waveheader = (struct lkwavehdr *) dwParam1;
if( uMsg != WOM_DONE ) return;
- WaveOutClearBuffer( h_waveout, p_waveheader );
-
- free(p_waveheader);
vlc_mutex_lock( &p_aout->sys->lock );
+ p_waveheader->p_next = p_aout->sys->p_free_list;
+ p_aout->sys->p_free_list = p_waveheader;
p_aout->sys->i_frames--;
vlc_cond_broadcast( &p_aout->sys->cond );
vlc_mutex_unlock( &p_aout->sys->lock );
}
+static void WaveOutClean( aout_sys_t * p_sys )
+{
+ struct lkwavehdr * p_whdr = NULL;
+
+ vlc_mutex_lock(&p_sys->lock);
+ while( p_sys->p_free_list )
+ {
+ p_whdr = p_sys->p_free_list;
+ p_sys->p_free_list = p_whdr->p_next;
+ vlc_mutex_unlock(&p_sys->lock);
+ WaveOutClearBuffer( p_sys->h_waveout, &p_whdr->hdr );
+ free(p_whdr);
+ vlc_mutex_lock(&p_sys->lock);
+ }
+ vlc_mutex_unlock(&p_sys->lock);
+}
+
static void WaveOutClearBuffer( HWAVEOUT h_waveout, WAVEHDR *p_waveheader )
{
block_t *p_buffer = (block_t *)(p_waveheader->dwUser);
@@ -873,6 +909,7 @@ static void WaveOutFlush( audio_output_t *p_aout, bool wait)
static void WaveOutPause( audio_output_t * p_aout, bool pause, mtime_t date)
{
MMRESULT res;
+ (void) date;
if(pause)
{
res = waveOutPause( p_aout->sys->h_waveout );
--
1.7.10.4
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