[vlc-devel] [PATCH 3/3] opengl: don't set Texture priority or ENV_MODE

Ilkka Ollakka ileoo at videolan.org
Fri May 4 12:43:25 CEST 2012


---
 modules/video_output/opengl.c |    4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/modules/video_output/opengl.c b/modules/video_output/opengl.c
index 3460f9f..6a5ff9e 100644
--- a/modules/video_output/opengl.c
+++ b/modules/video_output/opengl.c
@@ -722,8 +722,8 @@ int vout_display_opengl_Prepare(vout_display_opengl_t *vgl,
             } else {
                 glGenTextures(1, &glr->texture);
                 glBindTexture(GL_TEXTURE_2D, glr->texture);
-                glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_PRIORITY, 1.0);
-                glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
+                //glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_PRIORITY, 1.0);
+                //glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
                 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
                 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
                 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
-- 
1.7.9.2




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