[vlc-devel] [PATCH 3/3] nVidia affinity
Jean-Baptiste Kempf
jb at videolan.org
Tue Aug 27 16:13:01 CEST 2013
On 27 Aug, David R Robison wrote :
> mode change 100644 => 100755 modules/video_output/msw/glwin32.c
No.
> +#define GLEW_NO_GLU
> +#define GLEW_STATIC
What is this for? Where is the includes?
> +#define HW_NVIDIA_AFFINITY_TEXT N_("Set the nVidia affinity to this
> adapter number")
> +#define HW_NVIDIA_AFFINITY_LONGTEXT N_(\
> + "Identifies nVidia addapter number to use for hardware acceleration.")
No, This is too tied to nVidia, and this is way too vague:
what is "hardware acceleration" here ?
> +#undef wglEnumGpusNV
> +#undef wglCreateAffinityDCNV
> +#undef wglDeleteDCNV
> +static PFNWGLENUMGPUSNVPROC wglEnumGpusNV;
> +static PFNWGLCREATEAFFINITYDCNVPROC wglCreateAffinityDCNV;
> +static PFNWGLDELETEDCNVPROC wglDeleteDCNV;
Why?
> +static HDC AffinityHDC;
Why a static for that?
> +static void AssignNVidiaAffinity(vout_display_t *vd, UINT nVidiaAffinity) {
> + PIXELFORMATDESCRIPTOR pfd;
> + memset(&pfd, 0, sizeof(pfd));
> + pfd.nSize = sizeof(pfd);
> + pfd.nVersion = 1;
> + pfd.dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL |
> PFD_DOUBLEBUFFER;
> + pfd.iPixelType = PFD_TYPE_RGBA;
> + pfd.cColorBits = 24;
> + pfd.cDepthBits = 16;
> + pfd.iLayerType = PFD_MAIN_PLANE;
> +
> + // initialize the wgl context
> + if (wglEnumGpusNV == NULL) {
> + msg_Dbg(vd, "Initialize wgl context" );
> +
> + // create a temporary GL context
> + HDC winDC = GetDC(vd->sys->hvideownd);
> + SetPixelFormat(winDC, ChoosePixelFormat(winDC, &pfd), &pfd);
> + HGLRC hGLRC = wglCreateContext(winDC);
> + wglMakeCurrent(winDC, hGLRC);
> +
> + // get function pointers
> + wglEnumGpusNV =
> (PFNWGLENUMGPUSNVPROC)wglGetProcAddress("wglEnumGpusNV");
> + wglCreateAffinityDCNV =
> (PFNWGLCREATEAFFINITYDCNVPROC)wglGetProcAddress("wglCreateAffinityDCNV");
> + wglDeleteDCNV =
> (PFNWGLDELETEDCNVPROC)wglGetProcAddress("wglDeleteDCNV");
> +
> + // delete the temporary GL context
> + wglDeleteContext(hGLRC);
> + }
Comments intendation is off and not matching the file style.
> + msg_Dbg(vd, "GL Extensions = %s", extensions );
No, please don't spam the outputs.
Why do you need a new HDC instead of using hGLDC ?
Best regards,
--
Jean-Baptiste Kempf
http://www.jbkempf.com/ - +33 672 704 734
Sent from my Electronic Device
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