[vlc-devel] [PATCH] nVidia affinity

David R Robison drrobison at openroadsconsulting.com
Thu Aug 29 12:53:39 CEST 2013


My reason for caching then nVidia GL extention method pointers is 
because you can only get them when you have an active OpenGL context but 
I need them outside of that context. I need them for the open and the 
close functions. I could either 1) set them up as local variables and 
assign them each time I need them by creating a dummy OpenGL context and 
getting the variables or 2) I could assign them to another structure 
like the vd->sys structure. Which would you prefer?
David

David R Robison
Open Roads Consulting, Inc.
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On 8/29/2013 3:07 AM, Rémi Denis-Courmont wrote:
> On Wed, 28 Aug 2013 16:19:45 -0400, David R Robison
> <drrobison at openroadsconsulting.com> wrote:
>> Sorry, I thought I addressed the other issues with the updated patches.
>> Which comments do you not think I have adequately addressed? I
>> definitely want to be helpful to the community but I am new at VLC
>> development. I'll try and address the issues as best I can am open to
>> other ideas if anyone has them. David
> It still does not look reentrant, for which I see no justifications. And
> you had not answered JB's questions.
>



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