[vlc-devel] [PATCH] Core: Disable vout recycling for the visualization (fixes #9270) This avoids the vout opened for by the "visual" module to stay opened after having started an OpenGL based visualization.
Rafaël Carré
funman at videolan.org
Sun Sep 1 14:57:20 CEST 2013
Hi,
Le 01/09/2013 13:48, Adrien Maglo a écrit :
> ---
> src/audio_output/filters.c | 4 +++-
> 1 file changed, 3 insertions(+), 1 deletion(-)
>
> diff --git a/src/audio_output/filters.c b/src/audio_output/filters.c
> index 796da1f..e20d275 100644
> --- a/src/audio_output/filters.c
> +++ b/src/audio_output/filters.c
> @@ -337,7 +337,9 @@ vout_thread_t *aout_filter_RequestVout (filter_t *filter, vout_thread_t *vout,
> * to aout_request_vout_t inside filter_t (i.e. a level of indirection). */
> const aout_request_vout_t *req = (void *)filter->p_owner;
> char *visual = var_InheritString (filter->p_parent, "audio-visual");
> - bool recycle = (visual != NULL) && strcasecmp(visual, "none");
> + /* NOTE: Disable recycling to allways close the filter vout because OpenGL
> + * visualizations do not use this function to ask for a context. */
Do they not do that because they explicitely request an opengl vout?
> + bool recycle = false;
> free (visual);
>
> return req->pf_request_vout (req->p_private, vout, fmt, recycle);
>
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