[vlc-devel] Problems cross compiling to windows according to Win32Compile
David R. Robison
david.robison at openroadsconsulting.com
Fri Aug 1 16:15:28 CEST 2014
Have you used the ffmpeg mingw build script to compile VLC? What is the
correct parameters to send to the mingw build script? I am using
./mingw-w64-build-3.6.0 --build-type=win64 --default-configure
--enable-gendef --enable-nls --disable-shared
but when I get to build the win32 distribution it complains that it
cannot find libgcc_s. Are the above the correct way to build the tool
chain for static compiling of VLC?
David R Robison
Open Roads Consulting, Inc.
103 Watson Road, Chesapeake, VA 23320
phone: (757) 546-3401
e-mail: david.robison at openroadsconsulting.com
On 7/24/2014 5:20 PM, Timothy Gu wrote:
> On Jul 24, 2014 1:32 PM, "David R. Robison"
> <david.robison at openroadsconsulting.com
> <mailto:david.robison at openroadsconsulting.com>> wrote:
> > OK, I'm starting over with a fresh Ubuntu install and following the
> > documentation for compiling VLC on Windows to the tee.
> > When I get to the configure stage, I get the error:
> > configure: error: LibVLC requires mingw-runtime version 3.15 or higher,
> > or mingw-w64 version 3.0 or higher!
> > I assume I need to apt-get install mingw-w63 since I am building for
> > Windows 64. Correct?
> You need to check config.log to make sure what's missing. To summarize
> the current MinGW situation, MinGW32 (i686-pc-mingw32) supports only
> 32-bit, but mingw-w64 (*-w64-mingw32) supports _both_ 32- and 64-bit
> I would never use the MinGW toolchain from Ubuntu or any other distro,
> simply because it installs into standard system directory and
> installing MinGW libs to system locations is a pain.
> I would either use MXE (http://mxe.cc) which contains build recipes
> for a lot of libraries that can be used by VLC, or Zeranoe's mingw-w64
> build script (http://ffmpeg.zeranoe.com/blog/?cat=4) which produces a
> pristine build environment.
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