[vlc-devel] [PATCH 1/2] opengl: allocate the texture size using the visible dimensions of the format.

Felix Abecassis felix.abecassis at gmail.com
Fri Jan 3 12:15:43 CET 2014


Removes a green line bug at the bottom of some videos.
---
 modules/video_output/opengl.c | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/modules/video_output/opengl.c b/modules/video_output/opengl.c
index 030183d..a4c9d2e 100644
--- a/modules/video_output/opengl.c
+++ b/modules/video_output/opengl.c
@@ -565,8 +565,8 @@ vout_display_opengl_t *vout_display_opengl_New(video_format_t *fmt,
 
     /* Texture size */
     for (unsigned j = 0; j < vgl->chroma->plane_count; j++) {
-        int w = vgl->fmt.i_width  * vgl->chroma->p[j].w.num / vgl->chroma->p[j].w.den;
-        int h = vgl->fmt.i_height * vgl->chroma->p[j].h.num / vgl->chroma->p[j].h.den;
+        int w = vgl->fmt.i_visible_width  * vgl->chroma->p[j].w.num / vgl->chroma->p[j].w.den;
+        int h = vgl->fmt.i_visible_height * vgl->chroma->p[j].h.num / vgl->chroma->p[j].h.den;
         if (vgl->supports_npot) {
             vgl->tex_width[j]  = w;
             vgl->tex_height[j] = h;
-- 
1.8.3.2




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