[vlc-devel] [PATCH] vout: add an OpenGL ES 2.0 vout display module for Android.
Felix Abecassis
felix.abecassis at gmail.com
Tue Jan 7 18:24:05 CET 2014
Do you mean the window module (e.g. android/nativewindow.c) should
call vout_display_SendEvent*?
I'm confused since I thought it was done the other way around: events
are sent from from the vout display to the vout window from the
Control function.
2014/1/7 Rémi Denis-Courmont <remi at remlab.net>:
> Le mardi 7 janvier 2014, 16:31:20 Felix Abecassis a écrit :
>> This module should be preferred over the generic module provided in
>> gl.c since this one handles the events received from the Java code.
>
> Windows resize and pointer events should be caught by the vout window and
> passed to the video output core from there. (This already kinda works for key
> events). This problem is not specific to Android, and nor to EGL.
>
> As things stand, this patch duplicates a lot of code to work around this. It's
> almost only duplicate code in fact.
>
> --
> Rémi Denis-Courmont
> http://www.remlab.net/
>
> _______________________________________________
> vlc-devel mailing list
> To unsubscribe or modify your subscription options:
> https://mailman.videolan.org/listinfo/vlc-devel
--
Félix Abecassis
http://felix.abecassis.me
More information about the vlc-devel
mailing list