[vlc-devel] [PATCH 0/6] Map some of the missing avcodec IDs

Jean-Baptiste Kempf jb at videolan.org
Sun Jan 12 16:58:50 CET 2014

On 12 Jan, Daniel Verkamp wrote :
> On Sat, Jan 11, 2014 at 3:27 AM, Jean-Baptiste Kempf <jb at videolan.org> wrote:
> > On 10 Jan, Daniel Verkamp wrote :
> >> For now, I'm just sending the ones that I got to that actually work;
> >
> > Any extensions we should add?
> Most of these are one-off video game codecs, so I don't know if it's
> worthwhile to pollute the list, but to be complete:
> - Escape 124 is .rpl
> - RenderWare TXD is .txd
> - GameCube THP is .thp


> > Did you try to force --no-avcodec-dr on those?
> I tried a few of the broken codecs with it now, but it seems to make
> no difference. The majority of these are 8-bit palette video formats;
> fixing that would allow a lot more codecs to work (even e.g. Smacker
> video, which is already mapped but doesn't work due to using a
> palette).

Shouldn't it be simple to fix, by letting swscale module do the job?

> WS_VQA demuxing is broken somehow (lots of "unknown chunk" messages);
> it works fine in ffplay, so I am not sure why it doesn't work with the
> avformat demuxer in VLC.

Probably some extradata mispassing.

> > Btw, did you have a look at CLLC?
> I found a few more patches from my old branch I had been working from
> before reordering the avcodec ID list that didn't get applied to my
> new branch, including CLLC. I will send another patch set.

Cool. Still CLLC argb is broken,

> Thanks,

No. Thanks _you_.
Playing random video files is what makes VLC popular.

Jean-Baptiste Kempf
http://www.jbkempf.com/ - +33 672 704 734
Sent from my Electronic Device

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