[vlc-devel] [PATCH 7/9] Make opengl.c handle movie rotations.

Matthias Keiser matthias at tristan-inc.com
Wed Mar 5 17:09:10 CET 2014


Am 05.03.2014 um 17:01 schrieb Matthias Keiser <matthias at tristan-inc.com>:

> +        matrix[0 * 4 + 0] = cosf(angle);
> +        matrix[0 * 4 + 1] = -sinf(angle);
> +        matrix[1 * 4 + 0] = sinf(angle);
> +        matrix[1 * 4 + 1] = cosf(angle);

Oops, I forgot that you wanted the trigonometric functions out. I will send an updated patch.


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