[vlc-devel] [PATCH] DxVA2: use the same surface count as libav/FFMpeg
Steve Lhomme
robUx4 at videolabs.io
Fri Apr 3 08:34:26 CEST 2015
---
modules/codec/avcodec/dxva2.c | 51 ++++++++++++++++++++++++++-----------------
1 file changed, 31 insertions(+), 20 deletions(-)
diff --git a/modules/codec/avcodec/dxva2.c b/modules/codec/avcodec/dxva2.c
index 66da9cd..3f3707e 100644
--- a/modules/codec/avcodec/dxva2.c
+++ b/modules/codec/avcodec/dxva2.c
@@ -329,7 +329,7 @@ static void DxDestroyVideoService(vlc_va_sys_t *);
static int DxFindVideoServiceConversion(vlc_va_t *, GUID *input, D3DFORMAT *output);
static int DxCreateVideoDecoder(vlc_va_t *,
- int codec_id, const video_format_t *);
+ int codec_id, const video_format_t *, int);
static void DxDestroyVideoDecoder(vlc_va_sys_t *);
static int DxResetVideoDecoder(vlc_va_t *);
@@ -360,7 +360,7 @@ static int Setup(vlc_va_t *va, AVCodecContext *avctx, vlc_fourcc_t *chroma)
fmt.i_width = avctx->coded_width;
fmt.i_height = avctx->coded_height;
- if (DxCreateVideoDecoder(va, sys->codec_id, &fmt))
+ if (DxCreateVideoDecoder(va, sys->codec_id, &fmt, avctx->active_thread_type & FF_THREAD_FRAME))
return VLC_EGENERIC;
/* */
sys->hw.decoder = sys->decoder;
@@ -874,10 +874,12 @@ static int DxFindVideoServiceConversion(vlc_va_t *va, GUID *input, D3DFORMAT *ou
/**
* It creates a DXVA2 decoder using the given video format
*/
-static int DxCreateVideoDecoder(vlc_va_t *va,
- int codec_id, const video_format_t *fmt)
+static int DxCreateVideoDecoder(vlc_va_t *va, int codec_id,
+ const video_format_t *fmt, int i_threading)
{
vlc_va_sys_t *sys = va->sys;
+ int surface_alignment;
+ int surface_count;
/* */
msg_Dbg(va, "DxCreateVideoDecoder id %d %dx%d",
@@ -886,23 +888,32 @@ static int DxCreateVideoDecoder(vlc_va_t *va,
sys->width = fmt->i_width;
sys->height = fmt->i_height;
+ /* decoding MPEG-2 requires additional alignment on some Intel GPUs,
+ but it causes issues for H.264 on certain AMD GPUs..... */
+ if ( codec_id == AV_CODEC_ID_MPEG2VIDEO )
+ surface_alignment = 32;
+ /* the HEVC DXVA2 spec asks for 128 pixel aligned surfaces to ensure
+ all coding features have enough room to work with */
+ else if ( codec_id == AV_CODEC_ID_HEVC )
+ surface_alignment = 128;
+ else
+ surface_alignment = 16;
+
/* Allocates all surfaces needed for the decoder */
- sys->surface_width = (fmt->i_width + 15) & ~15;
- sys->surface_height = (fmt->i_height + 15) & ~15;
- int surface_count;
- switch (codec_id) {
- case AV_CODEC_ID_HEVC:
- case AV_CODEC_ID_H264:
- surface_count = 16 + sys->thread_count + 2;
- break;
- case AV_CODEC_ID_MPEG1VIDEO:
- case AV_CODEC_ID_MPEG2VIDEO:
- surface_count = 2 + 2;
- break;
- default:
- surface_count = 2 + 1;
- break;
- }
+ --surface_alignment;
+ sys->surface_width = (fmt->i_width + surface_alignment) & ~surface_alignment;
+ sys->surface_height = (fmt->i_height + surface_alignment) & ~surface_alignment;
+
+ surface_count = 4;
+ /* add surfaces based on number of possible refs */
+ if ( codec_id == AV_CODEC_ID_H264 || codec_id == AV_CODEC_ID_HEVC )
+ surface_count += 16;
+ else
+ surface_count += 2;
+
+ if ( i_threading )
+ surface_count += sys->thread_count;
+
if (surface_count > VA_DXVA2_MAX_SURFACE_COUNT)
return VLC_EGENERIC;
sys->surface_count = surface_count;
--
2.3.2
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