[vlc-devel] [PATCH] DxVA2: use the same surface count as libav/FFMpeg (v2)
Steve Lhomme
robux4 at videolabs.io
Mon Apr 20 10:37:19 CEST 2015
--
replaces previous patch 8074
---
modules/codec/avcodec/dxva2.c | 37 +++++++++++++++++++++++++++----------
1 file changed, 27 insertions(+), 10 deletions(-)
diff --git a/modules/codec/avcodec/dxva2.c b/modules/codec/avcodec/dxva2.c
index 206a45a..5e68f34 100644
--- a/modules/codec/avcodec/dxva2.c
+++ b/modules/codec/avcodec/dxva2.c
@@ -333,7 +333,7 @@ static void DxDestroyVideoService(vlc_va_sys_t *);
static int DxFindVideoServiceConversion(vlc_va_t *, GUID *input, D3DFORMAT *output);
static int DxCreateVideoDecoder(vlc_va_t *,
- int codec_id, const video_format_t *);
+ int codec_id, const video_format_t *, bool);
static void DxDestroyVideoDecoder(vlc_va_sys_t *);
static int DxResetVideoDecoder(vlc_va_t *);
@@ -364,7 +364,7 @@ static int Setup(vlc_va_t *va, AVCodecContext *avctx, vlc_fourcc_t *chroma)
fmt.i_width = avctx->coded_width;
fmt.i_height = avctx->coded_height;
- if (DxCreateVideoDecoder(va, sys->codec_id, &fmt))
+ if (DxCreateVideoDecoder(va, sys->codec_id, &fmt, avctx->active_thread_type & FF_THREAD_FRAME))
return VLC_EGENERIC;
/* */
sys->hw.decoder = sys->decoder;
@@ -889,10 +889,12 @@ static int DxFindVideoServiceConversion(vlc_va_t *va, GUID *input, D3DFORMAT *ou
/**
* It creates a DXVA2 decoder using the given video format
*/
-static int DxCreateVideoDecoder(vlc_va_t *va,
- int codec_id, const video_format_t *fmt)
+static int DxCreateVideoDecoder(vlc_va_t *va, int codec_id,
+ const video_format_t *fmt, bool b_threading)
{
vlc_va_sys_t *sys = va->sys;
+ int surface_alignment;
+ int surface_count;
/* */
msg_Dbg(va, "DxCreateVideoDecoder id %d %dx%d",
@@ -902,22 +904,37 @@ static int DxCreateVideoDecoder(vlc_va_t *va,
sys->height = fmt->i_height;
/* Allocates all surfaces needed for the decoder */
- sys->surface_width = (fmt->i_width + 15) & ~15;
- sys->surface_height = (fmt->i_height + 15) & ~15;
- int surface_count;
switch (codec_id) {
case AV_CODEC_ID_HEVC:
+ /* the HEVC DXVA2 spec asks for 128 pixel aligned surfaces to ensure
+ all coding features have enough room to work with */
+ surface_alignment = 128;
+ surface_count = 4 + 16;
+ break;
case AV_CODEC_ID_H264:
- surface_count = 16 + sys->thread_count + 2;
+ surface_alignment = 16;
+ surface_count = 4 + 16;
break;
case AV_CODEC_ID_MPEG1VIDEO:
case AV_CODEC_ID_MPEG2VIDEO:
- surface_count = 2 + 2;
+ /* decoding MPEG-2 requires additional alignment on some Intel GPUs,
+ but it causes issues for H.264 on certain AMD GPUs..... */
+ surface_alignment = 32;
+ surface_count = 4 + 2;
break;
default:
- surface_count = 2 + 1;
+ surface_alignment = 16;
+ surface_count = 4 + 2;
break;
}
+
+#define ALIGN(x, y) (((x) + ((y) - 1)) & ~((y) - 1))
+ sys->surface_width = ALIGN(fmt->i_width, surface_alignment);
+ sys->surface_height = ALIGN(fmt->i_height, surface_alignment);
+
+ if ( b_threading )
+ surface_count += sys->thread_count;
+
if (surface_count > VA_DXVA2_MAX_SURFACE_COUNT)
return VLC_EGENERIC;
sys->surface_count = surface_count;
--
2.3.0
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