[vlc-devel] [PATCH] DXVA2: don't use the decoder if the profile is not supported (v2)

Jean-Baptiste Kempf jb at videolan.org
Wed Apr 22 17:45:19 CEST 2015


On 22 Apr, Steve Lhomme wrote :
> +    { "H.264 variable-length decoder, film grain technology",                         &DXVA2_ModeH264_F,                      AV_CODEC_ID_H264, PROF_H264_HIGH },
> +    { "H.264 variable-length decoder, no film grain technology (Intel ClearVideo)",   &DXVADDI_Intel_ModeH264_E,              AV_CODEC_ID_H264, PROF_H264_HIGH },
> +    { "H.264 variable-length decoder, no film grain technology",                      &DXVA2_ModeH264_E,                      AV_CODEC_ID_H264, PROF_H264_HIGH },
> +    { "H.264 variable-length decoder, no film grain technology, FMO/ASO",             &DXVA_ModeH264_VLD_WithFMOASO_NoFGT,    AV_CODEC_ID_H264, PROF_H264_HIGH },
> +    { "H.264 variable-length decoder, no film grain technology, Flash",               &DXVA_ModeH264_VLD_NoFGT_Flash,         AV_CODEC_ID_H264, PROF_H264_HIGH },
> +
> +    { "H.264 inverse discrete cosine transform, film grain technology",               &DXVA2_ModeH264_D,                      0, NULL },
> +    { "H.264 inverse discrete cosine transform, no film grain technology",            &DXVA2_ModeH264_C,                      0, NULL },
> +    { "H.264 inverse discrete cosine transform, no film grain technology (Intel)",    &DXVADDI_Intel_ModeH264_C,              0, NULL },
> +
> +    { "H.264 motion compensation, film grain technology",                             &DXVA2_ModeH264_B,                      0, NULL },
> +    { "H.264 motion compensation, no film grain technology",                          &DXVA2_ModeH264_A,                      0, NULL },
> +    { "H.264 motion compensation, no film grain technology (Intel)",                  &DXVADDI_Intel_ModeH264_A,              0, NULL },

Didn't some Intel card not support all profiles or something?

With my kindest regards,

-- 
Jean-Baptiste Kempf
http://www.jbkempf.com/ - +33 672 704 734
Sent from my Electronic Device



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