[vlc-devel] [PATCH] core: blending to RGB32 (D3D11 on Win7) is supported
Rémi Denis-Courmont
remi at remlab.net
Mon Apr 27 17:01:07 CEST 2015
Le lundi 27 avril 2015, 16:36:38 Steve Lhomme a écrit :
> ---
> src/video_output/vout_subpictures.c | 2 ++
> 1 file changed, 2 insertions(+)
>
> diff --git a/src/video_output/vout_subpictures.c
> b/src/video_output/vout_subpictures.c index b3f0152..4b37270 100644
> --- a/src/video_output/vout_subpictures.c
> +++ b/src/video_output/vout_subpictures.c
> @@ -1434,6 +1434,7 @@ subpicture_t *spu_Render(spu_t *spu,
> VLC_CODEC_RGBA,
> VLC_CODEC_ARGB,
> VLC_CODEC_YUVP,
> + VLC_CODEC_RGB32,
> 0,
> };
> static const vlc_fourcc_t chroma_list_default_rgb[] = {
> @@ -1441,6 +1442,7 @@ subpicture_t *spu_Render(spu_t *spu,
> VLC_CODEC_ARGB,
> VLC_CODEC_YUVA,
> VLC_CODEC_YUVP,
> + VLC_CODEC_RGB32,
> 0,
> };
AFAIU, those are the lists of subpicture formats, not target picture format. A
subpicture without alpha channel seems dubious.
--
Rémi Denis-Courmont
http://www.remlab.net/
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