> On 15 Dec, Daniel Amm wrote :
> + VP()->get_mp().eventManager().onAudioVolume([this](float vol) {
> > + UpdateVolumeSlider(vol * 100 + 0.5); //+0.5 to prevent rounding
imprecisions
>
> Absolutely NO NO NO.
You mean the rounding imprecisions? How should it handled instead?