[vlc-devel] [PATCH] vout: do not use D3D9 built-in shaders with D3D11

Steve Lhomme robux4 at gmail.com
Thu Jun 25 09:55:44 CEST 2015


---
 modules/video_output/Makefile.am | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/modules/video_output/Makefile.am b/modules/video_output/Makefile.am
index 7620f18..7b29eef 100644
--- a/modules/video_output/Makefile.am
+++ b/modules/video_output/Makefile.am
@@ -189,7 +189,7 @@ libdirect3d11_plugin_la_CPPFLAGS = $(AM_CPPFLAGS) \
  -DMODULE_NAME_IS_direct3d11
 if !HAVE_WINSTORE
 libdirect3d11_plugin_la_SOURCES += video_output/msw/events.c \
- video_output/msw/events.h video_output/msw/builtin_shaders.h \
+ video_output/msw/events.h \
  video_output/msw/win32touch.c video_output/msw/win32touch.h
 libdirect3d11_plugin_la_LIBADD = -lgdi32 -lole32 -luuid
 else
-- 
2.4.2




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