[vlc-devel] [PATCH] direct3d11: Fix mingw build
Steve Lhomme
robux4 at gmail.com
Tue Mar 17 12:13:40 CET 2015
On 17/03/2015 11:19, Jean-Baptiste Kempf wrote:
> LGTM, please apply.
>
> On 17 Mar, Hugo Beauzée-Luyssen wrote :
>> ---
>> modules/video_output/msw/direct3d11.c | 2 +-
>> 1 file changed, 1 insertion(+), 1 deletion(-)
>>
>> diff --git a/modules/video_output/msw/direct3d11.c b/modules/video_output/msw/direct3d11.c
>> index ba129f6..18552ee 100644
>> --- a/modules/video_output/msw/direct3d11.c
>> +++ b/modules/video_output/msw/direct3d11.c
>> @@ -29,10 +29,10 @@
>> #include <vlc_vout_display.h>
>>
>> #define COBJMACROS
>> +#define INITGUID
>> #include <d3d11.h>
>>
>> /* avoided until we can pass ISwapchainPanel without c++/cx mode
>> -# define INITGUID
>> # include <windows.ui.xaml.media.dxinterop.h> */
>>
>> #include "common.h"
>> --
>> 2.1.0
YEAH ! \o/
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