[vlc-devel] [PATCH] direct3d11: give enough room for the \0 in the string

Steve Lhomme robUx4 at videolabs.io
Mon Mar 23 10:28:52 CET 2015


---
 modules/video_output/msw/direct3d11.c | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/modules/video_output/msw/direct3d11.c b/modules/video_output/msw/direct3d11.c
index c486071..2ff5d0d 100644
--- a/modules/video_output/msw/direct3d11.c
+++ b/modules/video_output/msw/direct3d11.c
@@ -284,8 +284,8 @@ static HINSTANCE Direct3D11LoadShaderLibrary(void)
     HINSTANCE instance = NULL;
     /* d3dcompiler_47 is the latest on windows 8.1 */
     for (int i = 47; i > 41; --i) {
-        TCHAR filename[18];
-        _sntprintf(filename, 18, TEXT("D3DCOMPILER_%d.dll"), i);
+        TCHAR filename[19];
+        _sntprintf(filename, 19, TEXT("D3DCOMPILER_%d.dll"), i);
         instance = LoadLibrary(filename);
         if (instance) break;
     }
-- 
2.3.2




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