[vlc-devel] [PATCH] direct3d11: allow custom shader per pixel format

Steve Lhomme robux4 at videolabs.io
Wed Mar 25 18:22:51 CET 2015


On Wed, Mar 25, 2015 at 5:56 PM, Jean-Baptiste Kempf <jb at videolan.org> wrote:
> On 25 Mar, Steve Lhomme wrote :
>> -static const char* globPixelShaderDefault = "\
>> +#define globPixelShaderDefault "\
>
> Why define them?
>
> Wouldn't that copy it several time in the big array?

Yes, I'll fix this.

> --
> Jean-Baptiste Kempf
> http://www.jbkempf.com/ - +33 672 704 734
> Sent from my Electronic Device
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