[vlc-devel] [PATCH 1/3] DXVA2: split the decoder into generic code and specific DXVA2 code

Steve Lhomme robux4 at videolabs.io
Mon May 25 15:48:33 CEST 2015


On Thu, May 21, 2015 at 8:08 PM, Rémi Denis-Courmont <remi at remlab.net> wrote:
> Le vendredi 15 mai 2015, 13:30:19 Steve Lhomme a écrit :
>> diff --git a/po/POTFILES.in b/po/POTFILES.in
>> index 773a728..f6347ae 100644
>> --- a/po/POTFILES.in
>> +++ b/po/POTFILES.in
>> @@ -350,6 +350,8 @@ modules/codec/avcodec/audio.c
>>  modules/codec/avcodec/avcodec.c
>>  modules/codec/avcodec/avcodec.h
>>  modules/codec/avcodec/chroma.c
>> +modules/codec/avcodec/directx_va.c
>> +modules/codec/avcodec/directx_va.h
>
> Nit: this is not needed AFAICT.

The header file ? This is the one that contains directx_sys_t that is
used by DXVA2 and D3D11VA.

I only found directx_va_mode_t that could be moved to directx_va.c in there.

> --
> Rémi Denis-Courmont
> Remlab T:mi
> http://www.remlab.net/
>
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