[vlc-devel] [PATCH 1/7] direct3d11: unmap the texture before it's displayed
Rémi Denis-Courmont
remi at remlab.net
Fri Oct 16 10:03:40 CEST 2015
Le 2015-10-16 08:46, Steve Lhomme a écrit :
> This is not direct rendering, this is the regular plane writing in
> the
> display picture_t pool.
Point is, the picture buffer exposed to decoders and filters must
remain readable until the last reference (other than the vout's own) is
released.
--
Rémi Denis-Courmont
http://www.remlab.net/
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