[vlc-devel] [PATCH 1/7] contrib: fix gnutls usage on Winstore builds

Steve Lhomme robux4 at videolabs.io
Mon Sep 14 15:07:31 CEST 2015


On Mon, Sep 14, 2015 at 2:58 PM, Rémi Denis-Courmont <remi at remlab.net> wrote:
> Le 2015-09-14 15:40, Steve Lhomme a écrit :
>>
>> ---
>>  contrib/src/gnutls/rules.mak      |   3 +
>>  contrib/src/gnutls/winstore.patch | 221
>> ++++++++++++++++++++++++++++++++++++++
>>  2 files changed, 224 insertions(+)
>>  create mode 100644 contrib/src/gnutls/winstore.patch
>>
>> diff --git a/contrib/src/gnutls/rules.mak b/contrib/src/gnutls/rules.mak
>> index 5bd49b6..ccb7ae1 100644
>> --- a/contrib/src/gnutls/rules.mak
>> +++ b/contrib/src/gnutls/rules.mak
>> @@ -31,6 +31,9 @@ endif
>>  ifdef HAVE_MACOSX
>>         $(APPLY) $(SRC)/gnutls/gnutls-pkgconfig-osx.patch
>>  endif
>> +ifdef HAVE_WINRT
>> +       $(APPLY) $(SRC)/gnutls/winstore.patch
>> +endif
>
>
> Either you make the patch work on all platforms, or you apply the patch only
> on target platforms. But not both, please.

Ah yes. I'll double check but the code should all be under #ifdef
WIN32 and with the proper target checks to be kept for all builds.

>>         $(call pkg_static,"lib/gnutls.pc.in")
>>         $(UPDATE_AUTOCONFIG)
>>         $(MOVE)
>
>
> --
> Rémi Denis-Courmont
> http://www.remlab.net/
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