[vlc-devel] [PATCH 2/3] [RFC] pictures: the planes visible lines/pitch should include the offsets
robux4 at gmail.com
Thu Aug 18 16:20:45 CEST 2016
On Thu, Aug 18, 2016 at 4:11 PM, Rémi Denis-Courmont <remi at remlab.net> wrote:
> Nack. This breaks video outputs and I´d argue it does not even make sense.
What video output does it break ? How can offset_test work if you
don't copy all the needed pixels ? Anything that works on planes, not
taking the video_format_t in account, has no idea there's an offset to
apply to those visible pitch/lines.
One reason they may work right now is that they fall in this hack that
doesn't look at the "visible" values:
This patch won't change that.
> Le torstaina 18. elokuuta 2016, 15.57.02 EEST Steve Lhomme a écrit :
>> The pitch and line values are just used to copy/process the data on the
>> plane. When there's an offset on the source like in offset_test.ogv  the
>> visible pitch/lines are missing the amount of the offset. When only the
>> visible part of the plane is used valuable pixels are missing (see
>> plane_CopyPixels() ).
>>  https://v2v.cc/~j/theora_testsuite/offset_test.ogv
>> 388de3d88f1a07021e5afa902558b5;hb=HEAD#l322 ---
>> include/vlc_picture.h | 4 ++--
>> 1 file changed, 2 insertions(+), 2 deletions(-)
>> diff --git a/include/vlc_picture.h b/include/vlc_picture.h
>> index b8d4a5a..23eff88 100644
>> --- a/include/vlc_picture.h
>> +++ b/include/vlc_picture.h
>> @@ -46,8 +46,8 @@ typedef struct plane_t
>> int i_pixel_pitch;
>> /* Variables used for pictures with margins */
>> - int i_visible_lines; /**< How many visible lines are there ?
>> */ - int i_visible_pitch; /**< How many visible pixels are
>> there ? */ + int i_visible_lines; /**< How many needed
>> (offset+visible) lines are there ? */ + int i_visible_pitch;
>> /**< How many needed (offset+visible) pixels per line */
>> } plane_t;
> Rémi Denis-Courmont
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