[vlc-devel] [PATCH 1/3] vout: drop OpenGL ES 1 support

Thomas Guillem thomas at gllm.fr
Thu Dec 8 14:40:54 CET 2016



On Thu, Dec 8, 2016, at 13:57, Hugo Beauzée-Luyssen wrote:
> On 12/08/2016 01:15 PM, Thomas Guillem wrote:
> > Replace USE_OPENGL_ES=2 define with USE_OPENGL_ES2
> > ---
> >  extras/package/snap/snapcraft.yaml |  2 --
> >  modules/MODULES_LIST               |  1 -
> >  modules/video_output/Makefile.am   | 13 +++----------
> >  modules/video_output/gl.c          | 14 ++------------
> >  modules/video_output/opengl.c      | 34 ++++++++++++++++------------------
> >  modules/video_output/opengl.h      | 15 +++++----------
> >  6 files changed, 26 insertions(+), 53 deletions(-)
> >
> > diff --git a/extras/package/snap/snapcraft.yaml b/extras/package/snap/snapcraft.yaml
> > index 7b9c063..ed94c1f 100644
> > --- a/extras/package/snap/snapcraft.yaml
> > +++ b/extras/package/snap/snapcraft.yaml
> > @@ -66,8 +66,6 @@ parts:
> >        - libfreerdp-dev
> >        - libfreetype6-dev
> >        - libfribidi-dev
> > -      - libgl1-mesa-dev
> > -      - libgles1-mesa-dev
> >        - libgles2-mesa-dev
> >        - libgnutls28-dev
> >        - libgtk2.0-dev
> > diff --git a/modules/MODULES_LIST b/modules/MODULES_LIST
> > index d207339..2743013 100644
> > --- a/modules/MODULES_LIST
> > +++ b/modules/MODULES_LIST
> > @@ -160,7 +160,6 @@ $Id$
> >   * gaussianblur: gaussian blur video filter
> >   * gestures: mouse gestures control plugin
> >   * gl: OpenGL video output using the generic OpenGL provider
> > - * gles1: OpenGL ES video output using the generic OpenGL provider
> >   * gles2: OpenGL ES2 video output using the generic OpenGL provider
> >   * glspectrum: 3D OpenGL spectrum visualization
> >   * glwin32: a opengl provider using DirectX OpenGL
> > diff --git a/modules/video_output/Makefile.am b/modules/video_output/Makefile.am
> > index 786f8c7..b92b0c5 100644
> > --- a/modules/video_output/Makefile.am
> > +++ b/modules/video_output/Makefile.am
> > @@ -32,21 +32,14 @@ vout_LTLIBRARIES += libvout_ios2_plugin.la
> >  endif
> >
> >  ### OpenGL ###
> > -# TODO: merge all three source files (?)
> >  libgles2_plugin_la_SOURCES = video_output/opengl.c video_output/opengl.h \
> >  	video_output/gl.c
> > -libgles2_plugin_la_CFLAGS = $(AM_CFLAGS) $(GLES2_CFLAGS) -DUSE_OPENGL_ES=2
> > +libgles2_plugin_la_CFLAGS = $(AM_CFLAGS) $(GLES2_CFLAGS) -DUSE_OPENGL_ES2
> >  libgles2_plugin_la_LIBADD = $(GLES2_LIBS) $(LIBM)
> >  libgles2_plugin_la_LDFLAGS = $(AM_LDFLAGS) -rpath '$(voutdir)'
> >
> > -libgles1_plugin_la_SOURCES = video_output/opengl.c video_output/opengl.h \
> > -	video_output/gl.c
> > -libgles1_plugin_la_CFLAGS = $(AM_CFLAGS) $(GLES1_CFLAGS) -DUSE_OPENGL_ES=1
> > -libgles1_plugin_la_LIBADD = $(GLES1_LIBS) $(LIBM)
> > -libgles1_plugin_la_LDFLAGS = $(AM_LDFLAGS) -rpath '$(voutdir)'
> > -
> > -EXTRA_LTLIBRARIES += libgles2_plugin.la libgles1_plugin.la
> > -vout_LTLIBRARIES += $(LTLIBgles2) $(LTLIBgles1)
> > +EXTRA_LTLIBRARIES += libgles2_plugin.la
> > +vout_LTLIBRARIES += $(LTLIBgles2)
> >
> >  libgl_plugin_la_SOURCES = video_output/opengl.c video_output/opengl.h \
> >  	video_output/gl.c
> > diff --git a/modules/video_output/gl.c b/modules/video_output/gl.c
> > index 6d1fce6..0441326 100644
> > --- a/modules/video_output/gl.c
> > +++ b/modules/video_output/gl.c
> > @@ -39,12 +39,11 @@ static void Close (vlc_object_t *);
> >
> >  #define GL_TEXT N_("OpenGL extension")
> >  #define GLES2_TEXT N_("OpenGL ES 2 extension")
> > -#define GLES_TEXT N_("OpenGL ES extension")
> >  #define PROVIDER_LONGTEXT N_( \
> >      "Extension through which to use the Open Graphics Library (OpenGL).")
> >
> >  vlc_module_begin ()
> > -#if USE_OPENGL_ES == 2
> > +#if defined (USE_OPENGL_ES2)
> >  # define API VLC_OPENGL_ES2
> >  # define MODULE_VARNAME "gles2"
> >      set_shortname (N_("OpenGL ES2"))
> > @@ -55,17 +54,8 @@ vlc_module_begin ()
> >      add_module ("gles2", "opengl es2", NULL,
> >                  GLES2_TEXT, PROVIDER_LONGTEXT, true)
> >
> > -#elif USE_OPENGL_ES == 1
> > -# define API VLC_OPENGL_ES
> > -# define MODULE_VARNAME "gles"
> > -    set_shortname (N_("OpenGL ES"))
> > -    set_description (N_("OpenGL for Embedded Systems video output"))
> > -    set_capability ("vout display", /*260*/0)
> > -    set_callbacks (Open, Close)
> > -    add_shortcut ("opengles", "gles")
> > -    add_module ("gles", "opengl es", NULL,
> > -                GLES_TEXT, PROVIDER_LONGTEXT, true)
> >  #else
> > +
> >  # define API VLC_OPENGL
> >  # define MODULE_VARNAME "gl"
> >      set_shortname (N_("OpenGL"))
> > diff --git a/modules/video_output/opengl.c b/modules/video_output/opengl.c
> > index bad83c2..c96df1d 100644
> > --- a/modules/video_output/opengl.c
> > +++ b/modules/video_output/opengl.c
> > @@ -45,7 +45,7 @@
> >  # define GL_CLAMP_TO_EDGE 0x812F
> >  #endif
> >
> > -#if USE_OPENGL_ES == 2 || defined(__APPLE__)
> > +#if defined(USE_OPENGL_ES2) || defined(__APPLE__)
> >  #   define PFNGLGETPROGRAMIVPROC             typeof(glGetProgramiv)*
> >  #   define PFNGLGETPROGRAMINFOLOGPROC        typeof(glGetProgramInfoLog)*
> >  #   define PFNGLGETSHADERIVPROC              typeof(glGetShaderiv)*
> > @@ -71,25 +71,19 @@
> >  #   define PFNGLBINDBUFFERPROC               typeof(glBindBuffer)*
> >  #   define PFNGLBUFFERDATAPROC               typeof(glBufferData)*
> >  #   define PFNGLDELETEBUFFERSPROC            typeof(glDeleteBuffers)*
> > -#if defined(__APPLE__) && USE_OPENGL_ES
> > +#if defined(__APPLE__)
> >  #   import <CoreFoundation/CoreFoundation.h>
> >  #endif
> >  #endif
> >
> > -#if USE_OPENGL_ES
> > +#if defined(USE_OPENGL_ES2)
> >  #   define GLSL_VERSION "100"
> >  #   define VLCGL_TEXTURE_COUNT 1
> >  #   define PRECISION "precision highp float;"
> > -#if USE_OPENGL_ES == 2
> >  #   define VLCGL_PICTURE_MAX 128
> >  #   define SUPPORTS_SHADERS
> >  #   define glClientActiveTexture(x)
> >  #else
> > -#   define VLCGL_PICTURE_MAX 1
> > -#   define SUPPORTS_FIXED_PIPELINE
> > -#   define GL_MAX_TEXTURE_IMAGE_UNITS GL_MAX_TEXTURE_UNITS
> > -#endif
> > -#else
> >  #   define GLSL_VERSION "120"
> >  #   define VLCGL_TEXTURE_COUNT 1
> >  #   define VLCGL_PICTURE_MAX 128
> > @@ -231,7 +225,7 @@ static inline int GetAlignedSize(unsigned size)
> >      return ((align >> 1) == size) ? size : align;
> >  }
> >
> > -#if !USE_OPENGL_ES
> > +#ifndef USE_OPENGL_ES2
> >  static int GetTexFormatSize(int target, int tex_format, int tex_internal,
> >                              int tex_type)
> >  {
> > @@ -479,7 +473,7 @@ vout_display_opengl_t *vout_display_opengl_New(video_format_t *fmt,
> >      }
> >
> >      const char *extensions = (const char *)glGetString(GL_EXTENSIONS);
> > -#if !USE_OPENGL_ES
> > +#ifndef USE_OPENGL_ES2
> >      const unsigned char *ogl_version = glGetString(GL_VERSION);
> >      bool supports_shaders = strverscmp((const char *)ogl_version, "2.0") >= 0;
> >      const bool oglv3 = strverscmp((const char *)ogl_version, "3.0") >= 0;
> > @@ -490,7 +484,7 @@ vout_display_opengl_t *vout_display_opengl_New(video_format_t *fmt,
> >      const int yuv_plane_texformat = GL_LUMINANCE;
> >  #endif
> >
> > -#if USE_OPENGL_ES == 2
> > +#ifdef USE_OPENGL_ES2
> >      vgl->CreateShader  = glCreateShader;
> >      vgl->ShaderSource  = glShaderSource;
> >      vgl->CompileShader = glCompileShader;
> > @@ -569,7 +563,7 @@ vout_display_opengl_t *vout_display_opengl_New(video_format_t *fmt,
> >      vgl->supports_npot = HasExtension(extensions, "GL_ARB_texture_non_power_of_two") ||
> >                           HasExtension(extensions, "GL_APPLE_texture_2D_limited_npot");
> >
> > -#if USE_OPENGL_ES == 2
> > +#ifdef USE_OPENGL_ES2
> >      /* OpenGL ES 2 includes support for non-power of 2 textures by specification
> >       * so checks for extensions are bound to fail. Check for OpenGL ES version instead. */
> >      vgl->supports_npot = true;
> > @@ -579,7 +573,7 @@ vout_display_opengl_t *vout_display_opengl_New(video_format_t *fmt,
> >      glGetIntegerv(GL_MAX_TEXTURE_IMAGE_UNITS, &max_texture_units);
> >
> >  #ifdef __APPLE__
> > -#if USE_OPENGL_ES
> > +#ifdef USE_OPENGL_ES2
> >      supports_shaders = true;
> >  #endif
> >  #endif
> > @@ -603,7 +597,11 @@ vout_display_opengl_t *vout_display_opengl_New(video_format_t *fmt,
> >      /* Use YUV if possible and needed */
> >      bool need_fs_yuv = false;
> >      bool need_fs_xyz = false;
> > -    bool need_fs_rgba = USE_OPENGL_ES == 2;
> > +#   if defined (USE_OPENGL_ES2)
> 
> Nitpicking, but you're using #if(n)def for the rest of the file except 
> for here...
> 
> > +    bool need_fs_rgba = true;
> > +#   else
> > +    bool need_fs_rgba = false;
> > +#   endif
> >      bool need_vs = fmt->projection_mode != PROJECTION_MODE_RECTANGULAR;
> >      float yuv_range_correction = 1.0;
> >
> > @@ -620,7 +618,7 @@ vout_display_opengl_t *vout_display_opengl_New(video_format_t *fmt,
> >                  vgl->tex_type     = GL_UNSIGNED_BYTE;
> >                  yuv_range_correction = 1.0;
> >                  break;
> > -#if !USE_OPENGL_ES
> > +#ifndef USE_OPENGL_ES2
> >              } else if (dsc && dsc->plane_count == 3 && dsc->pixel_size == 2 &&
> >                         GetTexFormatSize(vgl->tex_target,
> >                                          yuv_plane_texformat,
> > @@ -925,7 +923,7 @@ picture_pool_t *vout_display_opengl_GetPool(vout_display_opengl_t *vgl, unsigned
> >              }
> >              glBindTexture(vgl->tex_target, vgl->texture[i][j]);
> >
> > -#if !USE_OPENGL_ES
> > +#ifndef USE_OPENGL_ES2
> >              /* Set the texture parameters */
> >              glTexParameterf(vgl->tex_target, GL_TEXTURE_PRIORITY, 1.0);
> >              glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
> > @@ -1107,7 +1105,7 @@ int vout_display_opengl_Prepare(vout_display_opengl_t *vgl,
> >                  /* Could not recycle a previous texture, generate a new one. */
> >                  glGenTextures(1, &glr->texture);
> >                  glBindTexture(GL_TEXTURE_2D, glr->texture);
> > -#if !USE_OPENGL_ES
> > +#ifndef USE_OPENGL_ES2
> >                  glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_PRIORITY, 1.0);
> >                  glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
> >  #endif
> > diff --git a/modules/video_output/opengl.h b/modules/video_output/opengl.h
> > index 7d6f55c..e7de09b 100644
> > --- a/modules/video_output/opengl.h
> > +++ b/modules/video_output/opengl.h
> > @@ -33,28 +33,23 @@
> >  #include <vlc_picture_pool.h>
> >  #include <vlc_opengl.h>
> >
> > -/* Change USE_OPENGL_ES value to set the OpenGL ES version (1, 2) you want to use
> > - * A value of 0 will activate normal OpenGL */
> > +/* if USE_OPENGL_ES2 is defined, OpenGL ES version 2 will be used, otherwise
> > + * normal OpenGL will be used */
> >  #ifdef __APPLE__
> >  # include <TargetConditionals.h>
> >  # if !TARGET_OS_IPHONE
> > -#  define USE_OPENGL_ES 0
> > +#  undef USE_OPENGL_ES2
> >  #  define MACOS_OPENGL
> >  #  include <OpenGL/gl.h>
> >  # else /* Force ESv2 on iOS */
> > -#  define USE_OPENGL_ES 2
> > +#  define USE_OPENGL_ES2
> >  #  include <OpenGLES/ES1/gl.h>
> >  #  include <OpenGLES/ES2/gl.h>
> >  #  include <OpenGLES/ES2/glext.h>
> >  # endif
> >  #else /* !defined (__APPLE__) */
> > -# ifndef USE_OPENGL_ES
> > -#  define USE_OPENGL_ES 0
> > -# endif
> > -# if USE_OPENGL_ES == 2
> > +# if defined (USE_OPENGL_ES2)
> 
> ...and also here

will fix

> 
> >  #  include <GLES2/gl2.h>
> > -# elif USE_OPENGL_ES == 1
> > -#  include <GLES/gl.h>
> >  # else
> >  #  ifdef _WIN32
> >  #   include <GL/glew.h>
> >
> 
> _______________________________________________
> vlc-devel mailing list
> To unsubscribe or modify your subscription options:
> https://mailman.videolan.org/listinfo/vlc-devel


More information about the vlc-devel mailing list