[vlc-devel] [RFC-PATCH 09/12] core: refactored prerolling related to audio
Filip Roséen
filip at videolabs.io
Wed May 11 18:56:54 CEST 2016
See previous commit named "core: refactored prerolling related to video".
---
src/input/decoder.c | 56 ++++++++++++++++++++++++++---------------------------
1 file changed, 28 insertions(+), 28 deletions(-)
diff --git a/src/input/decoder.c b/src/input/decoder.c
index 4fa81d0..0169c91 100644
--- a/src/input/decoder.c
+++ b/src/input/decoder.c
@@ -1058,30 +1058,9 @@ static int DecoderPlayAudio( decoder_t *p_dec, block_t *p_audio,
unsigned *restrict pi_lost_sum )
{
decoder_owner_sys_t *p_owner = p_dec->p_owner;
- bool prerolled;
assert( p_audio != NULL );
- vlc_mutex_lock( &p_owner->lock );
- if( p_owner->i_preroll_end > p_audio->i_pts )
- {
- vlc_mutex_unlock( &p_owner->lock );
- block_Release( p_audio );
- return -1;
- }
-
- prerolled = p_owner->i_preroll_end > INT64_MIN;
- p_owner->i_preroll_end = INT64_MIN;
- vlc_mutex_unlock( &p_owner->lock );
-
- if( unlikely(prerolled) )
- {
- msg_Dbg( p_dec, "end of audio preroll" );
-
- if( p_owner->p_aout )
- aout_DecFlush( p_owner->p_aout, false );
- }
-
/* */
if( p_audio->i_pts <= VLC_TS_INVALID ) // FIXME --VLC_TS_INVALID verify audio_output/*
{
@@ -1162,20 +1141,41 @@ static int DecoderQueueAudio( decoder_t *p_dec, block_t *p_aout_buf )
return ret;
}
+static void DecoderPrerolledAudio( decoder_t * p_dec )
+{
+ audio_output_t * p_aout = p_dec->p_owner->p_aout;
+
+ msg_Dbg( p_dec, "end of audio preroll" );
+
+ if( p_aout )
+ aout_DecFlush( p_aout, false );
+}
+
static void DecoderDecodeAudio( decoder_t *p_dec, block_t *p_block )
{
- block_t *p_aout_buf;
- block_t **pp_block = p_block ? &p_block : NULL;
- unsigned decoded = 0, lost = 0;
+ unsigned i_decoded = 0;
+ unsigned i_lost = 0;
- while( (p_aout_buf = p_dec->pf_decode_audio( p_dec, pp_block ) ) )
+ for( ;; )
{
- decoded++;
+ uint32_t i_flags = ( p_block ? p_block->i_flags : 0 );
+ block_t * p_audio = p_dec->pf_decode_audio( p_dec, &p_block );
+
+ if( !p_audio )
+ break;
+
+ ++i_decoded;
+
+ if( DecoderPrerollBlock( p_dec, i_flags, p_audio->i_pts, p_audio->i_pts + p_audio->i_length, &DecoderPrerolledAudio ) )
+ {
+ block_Release( p_audio );
+ continue;
+ }
- DecoderPlayAudio( p_dec, p_aout_buf, &lost );
+ DecoderPlayAudio( p_dec, p_audio, &i_lost );
}
- DecoderUpdateStatAudio( p_dec, decoded, lost );
+ DecoderUpdateStatAudio( p_dec, i_decoded, i_lost );
}
/* This function process a audio block
--
2.8.2
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