[vlc-devel] [PATCH 0/3] Ensure that a display module can handle a projection mode
Steve Lhomme
robux4 at gmail.com
Wed Nov 16 18:09:38 CET 2016
On Wed, Nov 16, 2016 at 5:59 PM, Thomas Guillem <thomas at gllm.fr> wrote:
> The 2 first patches allow to use in priority a vout display module that can
> handle projection if the input source has a non projection.
non *flat* projection
> The last patch adds a way to know if a vout can change viewpoint. This will be
> used by the mouse interface.
>
> Thomas Guillem (3):
> vout: fail if the display module can't handle the projection_mode
> core: vout: add fallback to flat source
> core: vout: notify when the viewpoint can change
>
> include/vlc_vout_display.h | 19 +++++++++++++++++++
> modules/codec/omxil/vout.c | 3 +++
> modules/hw/mmal/vout.c | 2 +-
> modules/hw/vdpau/display.c | 4 ++++
> modules/video_output/aa.c | 3 +++
> modules/video_output/android/android_window.c | 2 +-
> modules/video_output/caca.c | 2 +-
> modules/video_output/caopengllayer.m | 3 +++
> modules/video_output/decklink.cpp | 3 +++
> modules/video_output/directfb.c | 2 +-
> modules/video_output/evas.c | 2 +-
> modules/video_output/fb.c | 2 +-
> modules/video_output/flaschen.c | 3 +++
> modules/video_output/kva.c | 3 +++
> modules/video_output/sdl.c | 2 +-
> modules/video_output/win32/direct2d.c | 3 +++
> modules/video_output/win32/direct3d11.c | 3 +++
> modules/video_output/win32/direct3d9.c | 3 +++
> modules/video_output/win32/directdraw.c | 3 +++
> modules/video_output/win32/wingdi.c | 3 +++
> modules/video_output/xcb/x11.c | 4 ++++
> modules/video_output/xcb/xvideo.c | 3 +++
> src/video_output/display.c | 16 ++++++++++++++--
> src/video_output/event.h | 5 +++++
> src/video_output/vout_intf.c | 1 +
> 25 files changed, 90 insertions(+), 9 deletions(-)
>
> --
> 2.9.3
>
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