[vlc-devel] [PATCH 2/4] d3d11va: use the internal surface size after the alignment has been applied
Steve Lhomme
robux4 at videolabs.io
Wed Dec 13 16:33:37 CET 2017
---
modules/codec/avcodec/d3d11va.c | 11 ++++++-----
1 file changed, 6 insertions(+), 5 deletions(-)
diff --git a/modules/codec/avcodec/d3d11va.c b/modules/codec/avcodec/d3d11va.c
index 333cd641f5..fb5bb22c31 100644
--- a/modules/codec/avcodec/d3d11va.c
+++ b/modules/codec/avcodec/d3d11va.c
@@ -368,11 +368,6 @@ static int Open(vlc_va_t *va, AVCodecContext *ctx, enum PixelFormat pix_fmt,
va->sys->totalTextureSlices = dstDesc.ArraySize;
}
}
- if (!va->sys->textureWidth || !va->sys->textureHeight)
- {
- va->sys->textureWidth = fmt->video.i_width;
- va->sys->textureHeight = fmt->video.i_height;
- }
err = D3D11_Create( va, &sys->hd3d );
if (err != VLC_SUCCESS)
@@ -685,6 +680,12 @@ static int DxCreateDecoderSurfaces(vlc_va_t *va, int codec_id,
ID3D10Multithread_Release(pMultithread);
}
+ if (!sys->textureWidth || !sys->textureHeight)
+ {
+ sys->textureWidth = fmt->i_width;
+ sys->textureHeight = fmt->i_height;
+ }
+
#if VLC_WINSTORE_APP
/* On the Xbox 1/S, any decoding of H264 with one dimension over 2304
* crashes totally the device */
--
2.14.2
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