[vlc-devel] [PATCH 1/4] direct3d11: provide 2 sampler states
Steve Lhomme
robux4 at videolabs.io
Tue Dec 19 10:31:59 CET 2017
One with linear interpolation, one with point (none) interpolation.
---
modules/video_output/win32/direct3d11.c | 19 ++++++++++++++-----
1 file changed, 14 insertions(+), 5 deletions(-)
diff --git a/modules/video_output/win32/direct3d11.c b/modules/video_output/win32/direct3d11.c
index 51c424adad..b4bc308835 100644
--- a/modules/video_output/win32/direct3d11.c
+++ b/modules/video_output/win32/direct3d11.c
@@ -313,7 +313,7 @@ static const char* globPixelShaderDefault = "\
float4x4 Colorspace;\
};\
Texture2D%s shaderTexture[" STRINGIZE(D3D11_MAX_SHADER_VIEW) "];\
- SamplerState SampleType;\
+ SamplerState SamplerStates[2];\
\
struct PS_INPUT\
{\
@@ -2201,15 +2201,24 @@ static int Direct3D11CreateGenericResources(vout_display_t *vd)
sampDesc.MinLOD = 0;
sampDesc.MaxLOD = D3D11_FLOAT32_MAX;
- ID3D11SamplerState *d3dsampState;
- hr = ID3D11Device_CreateSamplerState(sys->d3d_dev.d3ddevice, &sampDesc, &d3dsampState);
+ ID3D11SamplerState *d3dsampState[2];
+ hr = ID3D11Device_CreateSamplerState(sys->d3d_dev.d3ddevice, &sampDesc, &d3dsampState[0]);
+ if (FAILED(hr)) {
+ msg_Err(vd, "Could not Create the D3d11 Sampler State. (hr=0x%lX)", hr);
+ return VLC_EGENERIC;
+ }
+ sampDesc.Filter = D3D11_FILTER_MIN_MAG_MIP_POINT;
+ hr = ID3D11Device_CreateSamplerState(sys->d3d_dev.d3ddevice, &sampDesc, &d3dsampState[1]);
if (FAILED(hr)) {
msg_Err(vd, "Could not Create the D3d11 Sampler State. (hr=0x%lX)", hr);
+ ID3D11SamplerState_Release(d3dsampState[0]);
return VLC_EGENERIC;
}
- ID3D11DeviceContext_PSSetSamplers(sys->d3d_dev.d3dcontext, 0, 1, &d3dsampState);
- ID3D11SamplerState_Release(d3dsampState);
+
+ ID3D11DeviceContext_PSSetSamplers(sys->d3d_dev.d3dcontext, 0, 2, d3dsampState);
+ ID3D11SamplerState_Release(d3dsampState[0]);
+ ID3D11SamplerState_Release(d3dsampState[1]);
msg_Dbg(vd, "Direct3D11 resources created");
return VLC_SUCCESS;
--
2.14.2
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