[vlc-devel] [PATCH 07/15] direct3d11: remove the useless staging texture
Steve Lhomme
robux4 at videolabs.io
Wed Feb 8 14:26:54 CET 2017
Since we place the texture correctly we don't need an intermediate copy to crop
it.
Fixes the green display when decoding with the CPU.
---
modules/video_output/win32/direct3d11.c | 59 +--------------------------------
1 file changed, 1 insertion(+), 58 deletions(-)
diff --git a/modules/video_output/win32/direct3d11.c b/modules/video_output/win32/direct3d11.c
index 75da525..c50d815 100644
--- a/modules/video_output/win32/direct3d11.c
+++ b/modules/video_output/win32/direct3d11.c
@@ -134,9 +134,6 @@ struct vout_display_sys_t
d3d_quad_t picQuad;
const d3d_format_t *picQuadConfig;
- /* staging quad to adjust visible borders */
- d3d_quad_t stagingQuad;
-
ID3D11RenderTargetView *d3drenderTargetView;
ID3D11DepthStencilView *d3ddepthStencilView;
const char *d3dPxShader;
@@ -970,30 +967,8 @@ static void SetQuadVSProjection(vout_display_t *vd, d3d_quad_t *quad, const vlc_
#undef RAD
}
-static void CropStagingFormat(vout_display_t *vd, video_format_t *backup_fmt)
-{
- if ( vd->sys->stagingQuad.pTexture == NULL )
- return;
-
- video_format_Copy( backup_fmt, &vd->source );
- /* the texture we display is a cropped version of the source */
- vd->source.i_x_offset = 0;
- vd->source.i_y_offset = 0;
- vd->source.i_width = vd->source.i_visible_width;
- vd->source.i_height = vd->source.i_visible_height;
-}
-
-static void UncropStagingFormat(vout_display_t *vd, video_format_t *backup_fmt)
-{
- if ( vd->sys->stagingQuad.pTexture == NULL )
- return;
- video_format_Copy( &vd->source, backup_fmt );
-}
-
static int Control(vout_display_t *vd, int query, va_list args)
{
- video_format_t core_source;
- CropStagingFormat( vd, &core_source );
int res = CommonControl( vd, query, args );
if (query == VOUT_DISPLAY_CHANGE_VIEWPOINT)
@@ -1006,7 +981,6 @@ static int Control(vout_display_t *vd, int query, va_list args)
}
}
- UncropStagingFormat( vd, &core_source );
return res;
}
@@ -1015,8 +989,6 @@ static void Manage(vout_display_t *vd)
vout_display_sys_t *sys = vd->sys;
RECT size_before = sys->sys.rect_dest_clipped;
- video_format_t core_source;
- CropStagingFormat( vd, &core_source );
CommonManage(vd);
if (RECTWidth(size_before) != RECTWidth(sys->sys.rect_dest_clipped) ||
@@ -1041,25 +1013,12 @@ static void Manage(vout_display_t *vd)
}
#endif
}
- UncropStagingFormat( vd, &core_source );
}
static void Prepare(vout_display_t *vd, picture_t *picture, subpicture_t *subpicture)
{
vout_display_sys_t *sys = vd->sys;
- if ( !is_d3d11_opaque(picture->format.i_chroma) &&
- sys->stagingQuad.pTexture != NULL )
- {
- Direct3D11UnmapTexture(picture);
-
- ID3D11DeviceContext_CopySubresourceRegion(sys->d3dcontext,
- (ID3D11Resource*) sys->picQuad.pTexture,
- 0, 0, 0, 0,
- (ID3D11Resource*) sys->stagingQuad.pTexture,
- 0, NULL);
- }
-
#ifdef HAVE_ID3D11VIDEODECODER
if (is_d3d11_opaque(picture->format.i_chroma)) {
picture_sys_t *p_sys = picture->p_sys;
@@ -1131,8 +1090,7 @@ static void Display(vout_display_t *vd, picture_t *picture, subpicture_t *subpic
ID3D11DeviceContext_ClearDepthStencilView(sys->d3dcontext, sys->d3ddepthStencilView, D3D11_CLEAR_DEPTH | D3D11_CLEAR_STENCIL, 1.0f, 0);
- if ( !is_d3d11_opaque(picture->format.i_chroma) &&
- sys->stagingQuad.pTexture == NULL )
+ if ( !is_d3d11_opaque(picture->format.i_chroma))
Direct3D11UnmapTexture(picture);
/* Render the quad */
@@ -1388,17 +1346,7 @@ static int Direct3D11Open(vout_display_t *vd, video_format_t *fmt)
msg_Warn(vd, "Could not get a suitable SPU pixel shader for %s", sys->picQuadConfig->name);
}
- if ( fmt->i_height != fmt->i_visible_height || fmt->i_width != fmt->i_visible_width )
- {
- msg_Dbg( vd, "use a staging texture to crop to visible size" );
- AllocQuad( vd, fmt, &sys->stagingQuad, sys->picQuadConfig, NULL,
- PROJECTION_MODE_RECTANGULAR );
- }
-
- video_format_t core_source;
- CropStagingFormat( vd, &core_source );
UpdateRects(vd, NULL, NULL, true);
- UncropStagingFormat( vd, &core_source );
#if defined(HAVE_ID3D11VIDEODECODER)
if( sys->context_lock != INVALID_HANDLE_VALUE )
@@ -1651,10 +1599,7 @@ static int Direct3D11CreateResources(vout_display_t *vd, video_format_t *fmt)
ID3D11DeviceContext_IASetPrimitiveTopology(sys->d3dcontext, D3D11_PRIMITIVE_TOPOLOGY_TRIANGLELIST);
- video_format_t core_source;
- CropStagingFormat( vd, &core_source );
UpdatePicQuadPosition(vd);
- UncropStagingFormat( vd, &core_source );
D3D11_SAMPLER_DESC sampDesc;
memset(&sampDesc, 0, sizeof(sampDesc));
@@ -2186,8 +2131,6 @@ static void Direct3D11DestroyResources(vout_display_t *vd)
Direct3D11DestroyPool(vd);
- if ( sys->stagingQuad.pTexture )
- ReleaseQuad(&sys->stagingQuad);
ReleaseQuad(&sys->picQuad);
Direct3D11DeleteRegions(sys->d3dregion_count, sys->d3dregions);
sys->d3dregion_count = 0;
--
2.10.2
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