[vlc-devel] [PATCH 0/3] DRM-GBM mode support

Thomas Guillem thomas at gllm.fr
Fri Jun 23 09:32:45 CEST 2017


> Also AFAIU, using the render node for a window provider makes no
> sense. Instead, it should be used in the context of transcoding or
> indirect rendering pipelines (e.g. dual GPU). That is to say, if VLC
> ever supports those.
I don't really understand the part when you say "used it in the context
of transcoding or indirect rendering pipelines".
But even if I understood it, it's won't be there for 3.0. What should we
do then ? Push it or not ?
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