[vlc-devel] [PATCH 22/23] macosx: load audio profile filters options to playlist
Victorien Le Couviour--Tuffet
victorien.lecouviour.tuffet at gmail.com
Thu Jun 29 14:24:29 CEST 2017
---
.../gui/macosx/VLCAudioEffectsWindowController.m | 28 +++++++++++-----------
1 file changed, 14 insertions(+), 14 deletions(-)
diff --git a/modules/gui/macosx/VLCAudioEffectsWindowController.m b/modules/gui/macosx/VLCAudioEffectsWindowController.m
index b5aa8a82e2..18ce61e357 100644
--- a/modules/gui/macosx/VLCAudioEffectsWindowController.m
+++ b/modules/gui/macosx/VLCAudioEffectsWindowController.m
@@ -284,20 +284,20 @@
}
/* values */
- config_PutFloat(p_intf, "compressor-rms-peak",[[items objectAtIndex:2] floatValue]);
- config_PutFloat(p_intf, "compressor-attack",[[items objectAtIndex:3] floatValue]);
- config_PutFloat(p_intf, "compressor-release",[[items objectAtIndex:4] floatValue]);
- config_PutFloat(p_intf, "compressor-threshold",[[items objectAtIndex:5] floatValue]);
- config_PutFloat(p_intf, "compressor-ratio",[[items objectAtIndex:6] floatValue]);
- config_PutFloat(p_intf, "compressor-knee",[[items objectAtIndex:7] floatValue]);
- config_PutFloat(p_intf, "compressor-makeup-gain",[[items objectAtIndex:8] floatValue]);
- config_PutFloat(p_intf, "spatializer-roomsize",[[items objectAtIndex:9] floatValue]);
- config_PutFloat(p_intf, "spatializer-width",[[items objectAtIndex:10] floatValue]);
- config_PutFloat(p_intf, "spatializer-wet",[[items objectAtIndex:11] floatValue]);
- config_PutFloat(p_intf, "spatializer-dry",[[items objectAtIndex:12] floatValue]);
- config_PutFloat(p_intf, "spatializer-damp",[[items objectAtIndex:13] floatValue]);
- config_PutFloat(p_intf, "norm-max-level",[[items objectAtIndex:14] floatValue]);
- config_PutInt(p_intf, "equalizer-2pass",[[items objectAtIndex:15] intValue]);
+ var_SetFloat(p_playlist, "compressor-rms-peak",[[items objectAtIndex:2] floatValue]);
+ var_SetFloat(p_playlist, "compressor-attack",[[items objectAtIndex:3] floatValue]);
+ var_SetFloat(p_playlist, "compressor-release",[[items objectAtIndex:4] floatValue]);
+ var_SetFloat(p_playlist, "compressor-threshold",[[items objectAtIndex:5] floatValue]);
+ var_SetFloat(p_playlist, "compressor-ratio",[[items objectAtIndex:6] floatValue]);
+ var_SetFloat(p_playlist, "compressor-knee",[[items objectAtIndex:7] floatValue]);
+ var_SetFloat(p_playlist, "compressor-makeup-gain",[[items objectAtIndex:8] floatValue]);
+ var_SetFloat(p_playlist, "spatializer-roomsize",[[items objectAtIndex:9] floatValue]);
+ var_SetFloat(p_playlist, "spatializer-width",[[items objectAtIndex:10] floatValue]);
+ var_SetFloat(p_playlist, "spatializer-wet",[[items objectAtIndex:11] floatValue]);
+ var_SetFloat(p_playlist, "spatializer-dry",[[items objectAtIndex:12] floatValue]);
+ var_SetFloat(p_playlist, "spatializer-damp",[[items objectAtIndex:13] floatValue]);
+ var_SetFloat(p_playlist, "norm-max-level",[[items objectAtIndex:14] floatValue]);
+ var_SetBool(p_playlist, "equalizer-2pass",(BOOL)[[items objectAtIndex:15] intValue]);
/* set values on-the-fly if we have an aout */
if (p_aout) {
--
2.13.1
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